4535992
4535992
Explore posts from servers
Update of the “External Actor Viewer” module (350$ or more, we can arrange that)
commission is been reopend, but here the original idea of how to implement it by Vauxs The Vauxs idea is to have a small website inside the module that when navigated to (game.domain.com/modules/external) will get you the sheets. No need for any getters either since Foundry hosts the files directly. You can use Caddy to redirect any paths to that module if you want the URL to be nicer. (Caddy is a reverse proxy that lets you determine which servers get what domains or paths, basically. So stuff like foundry.domain.com gets port 30000 and minecraft.domain.com gets 25565) Foundry by default hosts all files inside the user data folder for as long as the server is running. Thus, you can use Foundry as an indirect file hosting. As such, you can save an image or JSON of an actor to your assets and then it'll be available there to be read. The only problem is retrieving "all actors" saved. But this is easily remedied by the nature of how the actors would be saved. Simply create an index file with each backup made and append to that index. And now you can reference the index as to what actors are available. Also i just found out this very old module https://kakaroto/fvtt-module-api... maybe something like this to expose the entire API of FVTT is a better and more generic solution...
4 replies
Update of the “External Actor Viewer” module (350$ or more, we can arrange that)
To be clear on this site through my local client I would like to be able to retrieve: - Retrieve the jsons of all the actors - Retrieve the json of the individual actor (by setting some query parameter probably) - display on browser the sheet of the individual actor Budget I was thinking $400, but let me know if you are willing to work on it for something more. If anyone would like to contribute to the bounty by adding anything, please write to me privately. Depending on the effort, such as features, or cool technical solutions, or bug fixes not explicitly requested will count as "additional", and a small fee for the initiative will be assumed . If there were problems in completing the commission , (family problems, etc.), but it is shown that some of the code has been developed, a portion of the commission is paid to compensate for the lost time. Payment methods supported Kofi, Patreon, Paypal, Stripe or any "non scammer" payment method... No advance payment, if you can't prove to be a active member. Sorry for this, but there seems to be an increasing number of scammers in the server, but having a good reputation on various servers I think I can call myself an “honest” person. Timeline Preferrable: As fast as possible, but not mandatory...maybe for the 2025
4 replies
DFCE Archive Module Upgrade to Version 12
Did you try this module ? https://github.com/MrVauxs/vauxs-archives, or if you have done something better can you put the link to the developed module ?
8 replies
LOELeague of Extraordinary FoundryVTT Developers
Created by Devilish Cartographer on 11/25/2023 in #commissions
Module for Alignment System supplement
i totally forgot about this XD. Ty for the ping
19 replies
LOELeague of Extraordinary FoundryVTT Developers
Created by Devilish Cartographer on 11/25/2023 in #commissions
Module for Alignment System supplement
sorry for the trobule. Any news on this ?
19 replies
Magic Items Update (50$)
The commission is been reopened, anyone interested send me a pm
3 replies
LOELeague of Extraordinary FoundryVTT Developers
Created by Devilish Cartographer on 11/25/2023 in #commissions
Module for Alignment System supplement
can you share a link to the module code or product ?
19 replies
Tidy5e Upgrade for Dnd5e 2.2.X and Bug fixing
No description
2296 replies
Tidy5e Upgrade for Dnd5e 2.2.X and Bug fixing
you can use instead downtime dnd5e, is already supported on tidy, is literally the same module with some bug fix
2296 replies
Tidy5e Upgrade for Dnd5e 2.2.X and Bug fixing
Sorry maybe i expressed myself wrong, i meant that on the "actor sheet" i would leave the edit button enabled to allow reading thenitem details as description of the object , damages, ecc. , but the "item sheet" is locked and prevents editing of item attributes as quantity, price , ecc. is still not enough ?
2296 replies
Tidy5e Upgrade for Dnd5e 2.2.X and Bug fixing
a little overkill maybe ? they can edit the item, but still not able to modify it if is locked no?
2296 replies
Item Piles: Auctioneer/Auction House (100 €)
the kofi link is ok https://ko-fi.com/fantasycomputerworks for the payment ?
507 replies
Item Piles: Workbench (or work table, or enchantment table, ecc.) (100 € )
reopen this because i will never find the time to develop this in the short run...
3 replies
Item Piles: Auctioneer/Auction House (100 €)
Unfortunately, I had several problems and stayed out of the loop and didn't have time to get behind the project like I wanted to, but I trust both DmKal and Aura who did a lot of testing
507 replies