Mr. Tinkles
DBPDRAGON BALL PROJECT : Multi
β’Created by ππ¦πππππ£πͺ on 9/2/2024 in #π§ in-depth-discussion
Main rule needs changes badly
I agree and posted something similar on Reddit. I really like your idea about Zeno not doing damage and instead just making the God vulnerable.
1. The coin flip fight that is the Great Ape. In no other MOBA that I've played has a coin flip boss been such a massive comeback mechanic - if there are MOBAs out there that do this then it doesn't make it right. If the great ape is lost to your team then the only way you don't lose is if you have already destroyed the enemies gods of destruction ahead of time. I'm not saying this as someone who is sore from losing a game because of the great ape. I'm saying this as someone who is tired of instantly winning because of it. It's just not fun. Unlike League of Legends where there is a smite mechanic to secure the kill, this game is just spam abilities on the ape when it's low and roll the dice. It's way way way too powerful for something that's so easy to steal.
They need to take away the aspect of the Great Ape that creates a huge push advantage and instead just give the players the HP advantage or something like that.
2. They need to have some sort of mechanic to allow the team without any Lords of Destruction left a way to defend their dragon ball and possibly make a split push to take the enemy ball. If you defend it for X amount of time after the shell has been broken, then the shell should come back.
Otherwise, what's the point? Just end the game when all the Lords of Destruction are dead. It's over at that point anyways.
2 replies
DBPDRAGON BALL PROJECT : Multi
β’Created by double on 8/25/2024 in #π§ in-depth-discussion
Zamasu OP
Nah. You're just blinded because you think he's the "goat". I enjoyed playing him at first too but quickly realized how lame he is. No challenge and super boring. He needs to be balanced.
14 replies