marcusdee
marcusdee
PDPolygonflow Dash
Created by marcusdee on 3/25/2025 in #unreal-engine
Physics Paint falling through landscape
Going to check it out! Thanks Daniel:)
2 replies
PDPolygonflow Dash
Created by marcusdee on 3/20/2025 in #dash-feedback
Adding custom objects to 'Falling leaves'
Already made a copy of the Niagara system and edited it 🙂
4 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
Did you see my message about the +sign besides the close window button. Took me some time to find out how to add an extra layer in the table window. It's a bit hidden usability wise;)
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
After moving the scatter plane in my scene the grasses mysteriously have disappeared. wtf! 😛
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
Could not upload it here because it's size. You can grab the screenrecording with the link 🙂
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
Check will do somewhere this morning👍🏻
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
My layout opens with the scene. (I guess it's saved with the scene)
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
So quick other issue/bug I've encountered. Removing objects from the table does notremove them from my scatter surface. I have to remove them manually and start over🧐
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
I'll try to replicate it and make a screenshot for you today:)
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
Have not changed Dash UI scale, But I'm using a custom layout in UE with 2 viewports. Left monitor has viewport 1 and contentbrowser docked to the right. Rigth screen had Detail window, layer window, second viewport with sequencer below it all docked in one window.
23 replies
PDPolygonflow Dash
Created by marcusdee on 2/21/2025 in #unreal-engine
Screen / Window Issue
No description
23 replies