saperate
TIPThe Iris Project
•Created by saperate on 4/6/2024 in #iris-issues
Entity culls when it should not be culled
I'm making a mod where at on point it is nessecary for an entity to be inside another (more precisely a bubble like shield which is translucent around the player).
On minecraft with only my mod this works wonderfully, but with iris the player gets culled for some reason.
I verified that this didn't come from sodium by only putting that mod and sodium worked with it.
Anybody know what i could do to disable my custom entity from culling others?
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