Mikkel Strøbech
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
Thanks!
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
This
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
This is an empty level with the curves i have used.
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
Now please tell me how i would get you the curves which are spline objects i can't export from the scene.
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/18/2024 in #dash-feedback
Path scatter not updating in 1.8.3
I uses 5.4. Dash components are there but invisible in video recordings.
16 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/4/2024 in #dash
Look at https://f.io/UUaQPxEQ never mind
Scatter object seems to be bad at updating the surfaces and scatter objects it has attached. When i add or remove objects from it is always 1 step behind. So i have to repeat an undo additional step to get it right. Also i made a modelling edit to a surface mesh and it still keeps conforming to the old, no-longer-existing version of the surface mesh no matter what i do. No amount of delete and reattach a surface from the editor helps.
7 replies
PDPolygonflow Dash
•Created by Mikkel Strøbech on 11/4/2024 in #dash
Look at https://f.io/UUaQPxEQ never mind
I tried it and it actually worked. But i think this is a strange step for a user to take to be able to save material properties. First of all it is difficult to navigate in the materials that Dash creates. Second of all this is not described in the official documentation that you have to do this or how..
What is the correct procedure for managing your newly created Blend materials? In the Editor it's just called "Blend Material". In the content browser the material has a hashed random name. Surely you can crate more than just one Blend Material in the project? It gets confusing if you want to have more materials and remember to manually locate and save each one of them in the material editor after changing parameters.
7 replies