Path scatter not updating in 1.8.3

I just updated from 1.8.2 to 1.8.3. Now when i try to modify a path used for path scattering it will not update on screen. The same goes for any other modifications i make in the scatter editor. Only when i re-open the project the changes can be seen. That i sfrustrating. Link to screen recording: https://f.io/flXO4X66
14 Replies
DanielFreden (Dash for UE5)
Hey @Mikkel Strøbech, that sounds really strange!🤔 Is this happening consistently? I.e. now if you restart UE, and make new changes, nothing happens before you restart another time? What UE version are you on? In your video, were I supposed to see some Dash panels? I did not, I think you have to record the screen area and not just UE, as Dash sits on top of UE. When you try to adjust a scatter setting, do you see anything in the UE output log? Any message or error? Can you also send me a picture of your Dash preferences? The base settings, I am curious on your Execution Mode.
Mikkel Strøbech
Mikkel StrøbechOP7d ago
I uses 5.4. Dash components are there but invisible in video recordings.
Mikkel Strøbech
Mikkel StrøbechOP7d ago
No description
Mikkel Strøbech
Mikkel StrøbechOP7d ago
No description
DanielFreden (Dash for UE5)
Thanks! @spatiotemporal Any ideas here?
spatiotemporal
can you send the curve you are using also the settings of your Path Scatter?
Mikkel Strøbech
Mikkel StrøbechOP6d ago
Here first an initial error in console when opening the scene:
No description
Mikkel Strøbech
Mikkel StrøbechOP6d ago
Here is the scatter settings:
No description
Mikkel Strøbech
Mikkel StrøbechOP6d ago
Now please tell me how i would get you the curves which are spline objects i can't export from the scene.
spatiotemporal
copy them to an empty map and send the umap file
Mikkel Strøbech
Mikkel StrøbechOP5d ago
This is an empty level with the curves i have used.
spatiotemporal
checking ok good news, was able to recreate the issue, will fix it by tomorrow and will send a file that you can update later on
Mikkel Strøbech
Mikkel StrøbechOP5d ago
Thanks!
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