Red Scorpion
Red Scorpion
DHDistant Horizons
Created by Red Scorpion on 10/24/2024 in #help-me
Seeing water through blocks/weird render ring using shaders
Hello, having an issue with my shaders being weird and not sure what setting to mess with, im getting essentially a ring around my default render distance thats just black and comes into view with altitude mainly, and is sphere shaped, and by turning off overdraw protecting it fixes this but then i can see all the water of the world through blocks that are close to me. I know bliss isnt exactly the most DH friendly but i just really love how it looks and would like to keep running it if i can fix either one of these problems
24 replies
DHDistant Horizons
Created by Red Scorpion on 10/21/2024 in #help-me
Oculus Compat error on startup - CTD every time
Hello, currently battling this error; Error: java.lang.NoSuchFieldError: TESSELATION_SHADERS Happens when i turn on shaders, still testing if its all shaders but once this happens i cant even open the game anymore and i have to clear my shader folder to get it to launch again. Anyone familiar with this and know of a fix or if i have anything that i shouldnt? Current suite of the main related mods is Embeddium, with the embed extras options and dynamic lights, oculus 1.7.0 for DH, iris/oculus flywheel and geckolib compats. I am running EMF and ETF which is working for fresh animations, but im unsure if related, i dont think so, as it works after removing shaders again Please see below for my current problem, will come back to this if necessary
24 replies
DHDistant Horizons
Created by Red Scorpion on 5/20/2024 in #help-me
DH+Oculus+Embeddium Not workin on custom pack
Hello, I'm trying to get DH to work on my modpack, so far i'm not able to get it to generate LODs at all, but i can verify that DH is running. My guess is at this point that its a mod conflict but i cant really tell what, as i made a separate instance to run JUST DH oculus and embed+addons, and it works there. Funnily enough reading the FAQ said Supplementaries was incompatible, so i threw that onto the test instance and it work fine no problem afaict. So if anyone who has a keen eye that can spot something that has a conflict but isn't posted yet that would be a great help, as I've done the Alex caves fix, and got Debug mode to run, but visually doesn't do a whole lot besides put a color "square" on my screen. Screenshots and logs to follow
24 replies