Oculus Compat error on startup - CTD every time

Hello, currently battling this error; Error: java.lang.NoSuchFieldError: TESSELATION_SHADERS Happens when i turn on shaders, still testing if its all shaders but once this happens i cant even open the game anymore and i have to clear my shader folder to get it to launch again. Anyone familiar with this and know of a fix or if i have anything that i shouldnt? Current suite of the main related mods is Embeddium, with the embed extras options and dynamic lights, oculus 1.7.0 for DH, iris/oculus flywheel and geckolib compats. I am running EMF and ETF which is working for fresh animations, but im unsure if related, i dont think so, as it works after removing shaders again Please see below for my current problem, will come back to this if necessary
Solution:
changing distant horizons to version 2.1.2a works as a fix for now
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8 Replies
Red Scorpion
Red ScorpionOP3mo ago
Going to just attach this here as a secondary issue, attempting a rebuild of my modpack to see whats causing what from above, but now im running into this error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered "Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [mixins.oculus.compat.dh.json:NonCullingFrustumMixin] from phase [DEFAULT] in config [mixins.oculus.compat.dh.json] FAILED during APPLY" . fresh installs of literally everything so im not sure whats doing this do i have the wrong version of DH? it keeps referencing the oculus compat in every crash but most of them vary slightly
Catto
Catto3mo ago
i have the same thing.... i think its a mod thats a mod incompatibility im not sure tho
Solution
Catto
Catto3mo ago
changing distant horizons to version 2.1.2a works as a fix for now
Red Scorpion
Red ScorpionOP3mo ago
im already on that beta branch as of now yeah its definetly Oculus, i turned it off and it launched turned it on and same crash error i rolled DH back and it still does it yet always something to do with "[mixins.oculus.compat.dh.json:" getting all my mods from curseforge right now and as far as im aware thats where the up to date stuff is, unless DH still has a separate download ignore me i had a delayed onset of dyslexia, i was on 2.2.1a it did launch on 2.1.2a
Red Scorpion
Red ScorpionOP3mo ago
No description
Red Scorpion
Red ScorpionOP3mo ago
well that explains it mega oof
Red Scorpion
Red ScorpionOP3mo ago
ah well, that sucks, gotta wait for Iris, and then Oculus..... AGAIN on the brightside i still dont have to do all the janky stuff i did to get it to work before 2.0
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