Cyberian
Cyberian
DHDistant Horizons
Created by Cyberian on 2/18/2025 in #help-me
DH looks blocky and shaders don't really work
Hi i'm playing on a multiplayer server, small server for 2 players. I am using shaders with DH and i have some problems . Pc Specs: GPU: 7900XTX CPU: AMD Ryzen 7800X3D RAM: 32GB 6400MHZ Minecraft Version: 1.21.1 Fabric Version: 1.21.1 Minecraft Mods: Distant Horizons 2.2.1 Entity Model Features Entity Texture Features AmbientSounds 6 Better chunk loading BetterEnd BetterNether Chunky Continuity Indium Iris Shaders Macaw's: Doors, Fences and Walls, Furniture, Lights and Lamps, Paths and Pavings, Trapdoors, Window Mod Menu Noisium Presence Footsteps Serene Seasons Sodium Sound Physics Remastered Tectonic Terralith With Complimentary-Reimagined looks like this: DH looks very blocky, the chunks were preloaded with chunky before being on the server and the chunks were also traveled by player. Changing the render distance in the DH settings changes nothing 512 loads the same amount of chunks as 64. If anybody has a fix would be aprecciated. With ComplimentaryUnbound+EuphoriaPatches looks like this: DH doesn't even load just very little blocks as seen in the picture. It worked for a little bit when i joined the server, for my friend it still works it just looks very blocky. Also i would like some help with adjusting fog settings so there is a little fog over the DH rendered chunks and as it gets more to the specified rendered distance its denser so the mountains for example as seen in the 1st picture are under fog. If you require any more information please inform.
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