blagdorfinguy
blagdorfinguy
TIPThe Iris Project
Created by blagdorfinguy on 12/21/2023 in #iris-issues
transparent particles having issues rendering properly
@IMS https://github.com/VazkiiMods/Botania/pull/4525 Hoping to see a merge. Will update if implemented
17 replies
TIPThe Iris Project
Created by blagdorfinguy on 12/21/2023 in #iris-issues
transparent particles having issues rendering properly
Im working with the botania dev team to implement some changes and/or settings to implement shader compatibility. Would you guys be interested in a ping when we have a workable version, so the FAQ/incompat list can be updated to reflect the change?
17 replies
TIPThe Iris Project
Created by blagdorfinguy on 12/21/2023 in #iris-issues
transparent particles having issues rendering properly
Omg tysm!
17 replies
TIPThe Iris Project
Created by blagdorfinguy on 12/21/2023 in #iris-issues
transparent particles having issues rendering properly
Okay side question. The particles are rendered flawlessly over water which is translucent. I hadn’t even considered the idea of deferred shaders complicating translucency. However, it seems like there IS a possible solution seeing as they work fine when rendered over a translucent surface but not when rendered over an opaque one. I’ve just started using intellij to start learning GLSL and mod coding specifically for this one issue. Are there any resources or trusted members of the community who are versed enough in GLSL to help me?
17 replies
TIPThe Iris Project
Created by blagdorfinguy on 12/21/2023 in #iris-issues
transparent particles having issues rendering properly
Side note, specifying that botania has a config option for disabling custom shaders may be helpful on that referenced page
17 replies
TIPThe Iris Project
Created by blagdorfinguy on 12/21/2023 in #iris-issues
transparent particles having issues rendering properly
Botania has implemented a fix for incompatibility involving custom shaders for rendering mana pool levels and disabling those shaders fixes THOSE issues, however this issue affects ALL translucent particles and not blocks. For example, projectile spells from ars nouveau.
17 replies