Addie
DHDistant Horizons
•Created by Addie on 4/21/2024 in #help-me
Unclear on correct shader compat versions for DH 2.0+
I feel like this has to be explained somewhere, but I've looked through the faq channels and some info on github and I still wasn't clear on exactly what I needed.
Specifically:
- Is DH + shaders in a playable state currently? Are there major/gamebreaking issues? Does it need more time to cook?
- If it is playable, what Sodium/Iris or Rubidium/Oculus versions can I use? Is it more/less stable on fabric vs neoforge?
- Server support: will it work at all? E.g., if a client loads an area, will DH "remember" the LoDs for that area and display them later? I feel like I've seen this work correctly in older versions without needing some special server fork. Could I theoretically just turn up my server view distance crazy high then have each client reduce their draw distance and have it work that way?
- If I want to use the new shader support, where exactly should I be downloading DH versions from? Am I supposed to be downloading nightlies? Some patreon version somewhere? I haven't seen any specific alpha version downloads anywhere, but maybe I'm just blind.
Bonus Question: Are there any known packs that already incorporate DH2+Shaders?
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