Overheadcam
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
Going to try adding embeddium ++ and a memory leak fix for forge, il run a vram monitor in the background. Seems like the buffer isnt properly doing its job for some reason
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
seems like the old sodium memory leak error becoming an issue on embeddium
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
[22Apr2024 23:28:36.723] [Chunk Render Task Executor #3/ERROR] [me.jellysquid.mods.sodium.client.util.NativeBuffer/]: EMERGENCY: Tried to allocate 486560 bytes but the allocator reports failure
[22Apr2024 23:28:36.723] [Chunk Render Task Executor #3/ERROR] [me.jellysquid.mods.sodium.client.util.NativeBuffer/]: EMERGENCY: ... Attempting to force a garbage collection cycle (attempt 1/3)
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
Interestingly, i lowered the allocated main ram and this is the new error i got after about 2 hour session
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
not even sure, il take a look
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
COuld be an Opengl memory leak but im unaware of how to track it down
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
To be exact, its
[22Apr2024 21:07:29.718] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1285, source=API, type=ERROR, severity=HIGH, message='GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.'
[22Apr2024 21:07:29.718] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1281, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_VALUE error generated. Invalid size and/or offsets.'
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
Minecraft has 24gb of ram allocated, but this is an OpenGL memory runout, im assuming thatlkl be using my gpu vram and not actual ram?
141 replies
DHDistant Horizons
•Created by Noa on 4/15/2024 in #help-me
Constant Microstutters
im getting the out of memory crash now, any tweak to fix or allocate more?
141 replies