DH just not rendering.
I updated from the 2.3.0 dev to the official beta version, and when I loaded into the world DH doesn't seem to want to render things at all.
Disabling shaders didn't do anything, and moving around to try and re-generate some LoDs doesn't work either. Going back to the previous version fixes everything.

12 Replies
do you know how old that dev build was?
The file dialog says Jan 29th
Hmm that's not very old, odd. Can you try deleting your config file?
/config
To edit the config, press the button next to the FOV slider to edit the config.
The config file found in .minecraft/config/DistantHorizons.toml
I gotta head to work soon, but I'll try that when I get the chance
I did see that my graphics settings got reset to medium
nope, swapping out the config didn't work either.
Having a similar issue here, I am on mac, are you aswell?
I'm on Windows
This is with the All the Mods 9 pack, which doesn't include DH natively, but all the builds I've tried except for this one worked fine with after just dropping the jar in
any news on this? mines doing the same thing. all running, all reportedly functional, but just...not workinjg
Do you have logs perhaps?
/logsstored
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.Distance horizon is not distance horizoning
i've been having the same issue with the latest build too, additionally it spams "OpenGL debug message, id=1282"