Emin
Emin
TIPThe Iris Project
Created by Musterion on 8/30/2024 in #iris-issues
Iris 1.8.0-beta-3 breaks Complementary Unbound 5.2.2's "Show Light Levels" feature.
I don't know but it's common practice in a bunch of shaders :tiny_potato:
27 replies
TIPThe Iris Project
Created by Musterion on 8/30/2024 in #iris-issues
Iris 1.8.0-beta-3 breaks Complementary Unbound 5.2.2's "Show Light Levels" feature.
I think this problem makes every shaderpack have a slight bit of blocklight everywhere in the world
27 replies
TIPThe Iris Project
Created by Musterion on 8/30/2024 in #iris-issues
Iris 1.8.0-beta-3 breaks Complementary Unbound 5.2.2's "Show Light Levels" feature.
@IMS the problem is that this function no longer returns any value below approx 0.03 now with the latest iris
vec2 GetLightMapCoordinates() {
vec2 lmCoord = (gl_TextureMatrix[1] * gl_MultiTexCoord1).xy;
return clamp((lmCoord - 0.03125) * 1.06667, 0.0, 1.0);
}
vec2 GetLightMapCoordinates() {
vec2 lmCoord = (gl_TextureMatrix[1] * gl_MultiTexCoord1).xy;
return clamp((lmCoord - 0.03125) * 1.06667, 0.0, 1.0);
}
27 replies