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•Created by Harrrobe on 2/27/2024 in #iris-issues
immersive portals and complimentary reimagined
which I am not aware if any shader does without explicit compatibility tbh lol
8 replies
TIPThe Iris Project
•Created by Harrrobe on 2/27/2024 in #iris-issues
immersive portals and complimentary reimagined
my only guess is that the shader doesn't support the clipping plane transformation required to sell the effect
8 replies
TIPThe Iris Project
•Created by Harrrobe on 2/27/2024 in #iris-issues
immersive portals and complimentary reimagined
dont really know what causes it but I can tell you that what you are seeing is blocks in between the virtual camera showing the other side of the portal and the position of the portal
https://youtu.be/cWpFZbjtSQg?si=3gndxKbyQtO1J4HE&t=735
8 replies
Overload not typing object literals
ok so, I want a function that takes in an array of numbers and converts them from degrees to radians. The only thing is that:
- I want the function to prefer a tuple, so if I input
[0,0,0]
, I should get out [number, number, number]
- I want the function to allow for readonly inputs, since the returned array will be a new array from map
59 replies
Overload not typing object literals
ok more problems, I get a massive error here:
from the expression going into
geometry.push
in this function:
getActiveDiff().geometry
is Geometry[]
and this outer push
function is in the Geometry
class.
here's what the copy function looks like:
59 replies