immersive portals and complimentary reimagined

yes i know there is a warning with immersive portals and this shader but mine isnt as bad as others mine isnt got rendering issues its just when i look through the portal at certain angles it shows random blocks very zoomed in and when you move they are all weird i dont know why does anyone know how to fix this (ill take any possible way) i also have other mods if it matters
5 Replies
Harrrobe
HarrrobeOP9mo ago
Anyone gonna help please
KingEvensman
KingEvensman9mo ago
sorry I have no idea what this would be. try using older v4 version of complementry. It didn't break for me
Swifter
Swifter9mo ago
dont really know what causes it but I can tell you that what you are seeing is blocks in between the virtual camera showing the other side of the portal and the position of the portal https://youtu.be/cWpFZbjtSQg?si=3gndxKbyQtO1J4HE&t=735
Sebastian Lague
YouTube
Coding Adventure: Portals
Experimenting with portals, for science. The project is available here: https://github.com/SebLague/Portals/tree/master If you'd like to get early access to new projects, or simply want to support me in creating more videos, please visit https://www.patreon.com/SebastianLague Resources I used: http://tomhulton.blogspot.com/2015/08/portal-rende...
hardester
hardester9mo ago
Looks like rendering artifact derived from this method.
Swifter
Swifter9mo ago
my only guess is that the shader doesn't support the clipping plane transformation required to sell the effect which I am not aware if any shader does without explicit compatibility tbh lol
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