immersive portals and complimentary reimagined
yes i know there is a warning with immersive portals and this shader but mine isnt as bad as others mine isnt got rendering issues its just when i look through the portal at certain angles it shows random blocks very zoomed in and when you move they are all weird i dont know why does anyone know how to fix this (ill take any possible way) i also have other mods if it matters
5 Replies
Anyone gonna help please
sorry I have no idea what this would be.
try using older v4 version of complementry. It didn't break for me
dont really know what causes it but I can tell you that what you are seeing is blocks in between the virtual camera showing the other side of the portal and the position of the portal
https://youtu.be/cWpFZbjtSQg?si=3gndxKbyQtO1J4HE&t=735
Sebastian Lague
YouTube
Coding Adventure: Portals
Experimenting with portals, for science.
The project is available here: https://github.com/SebLague/Portals/tree/master
If you'd like to get early access to new projects, or simply want to support me in creating more videos, please visit https://www.patreon.com/SebastianLague
Resources I used:
http://tomhulton.blogspot.com/2015/08/portal-rende...
Looks like rendering artifact derived from this method.
my only guess is that the shader doesn't support the clipping plane transformation required to sell the effect
which I am not aware if any shader does without explicit compatibility tbh lol