geryuganshoop
DHDistant Horizons
•Created by geryuganshoop on 12/19/2024 in #help-me
Two-Layer Leaf Block Displaying Incorrectly
Really no clue what the mod author's original intent was though lol
12 replies
DHDistant Horizons
•Created by geryuganshoop on 12/19/2024 in #help-me
Two-Layer Leaf Block Displaying Incorrectly
Guessing the problem is that DH is selecting selecting one of the textures that doesn't use tintindex, but which is covered up by one that does when rendering normally
12 replies
DHDistant Horizons
•Created by geryuganshoop on 12/19/2024 in #help-me
Two-Layer Leaf Block Displaying Incorrectly
Might have something to do with tintindex? I don't really know why the mod resource pack is using tintindex 1, and why its only on the overlay and not the base texture
https://github.com/Potion-Studios/BYG/blob/1.18.X/Common/src/main/resources/assets/byg/models/block/flowering_orchard_leaves.json
https://github.com/Potion-Studios/BYG/blob/1.18.X/Common/src/main/resources/assets/byg/models/block/orchard_leaves.json
12 replies
DHDistant Horizons
•Created by geryuganshoop on 12/19/2024 in #help-me
Two-Layer Leaf Block Displaying Incorrectly
Oh the biome's you'll go - https://github.com/Potion-Studios/BYG/tree/1.18.X/Common/src/main/resources
I fixed it by remaking the flowering orchard leaves, ripe orchard leaves, and regular orchard leaves. They weren't correctly setup anyways I think?
12 replies
DHDistant Horizons
•Created by geryuganshoop on 12/19/2024 in #help-me
Two-Layer Leaf Block Displaying Incorrectly
Looks like messing around with the texture pack does work, still curious if there's an explanation so I can solve it minimally
12 replies
DHDistant Horizons
•Created by geryuganshoop on 12/19/2024 in #help-me
Two-Layer Leaf Block Displaying Incorrectly
First pic is as I approach closer, them becoming green, second is from a distance
12 replies
DHDistant Horizons
•Created by geryuganshoop on 6/13/2024 in #help-me
Is near fog possible with DH?
I didn't have much luck with mods, it seems like DH overrides most of them
14 replies
DHDistant Horizons
•Created by geryuganshoop on 6/13/2024 in #help-me
Is near fog possible with DH?
I can try mods
14 replies
DHDistant Horizons
•Created by geryuganshoop on 6/13/2024 in #help-me
Is near fog possible with DH?
I just want
1.0-distance^fog_exponent
, as detached from render distance as possible14 replies
DHDistant Horizons
•Created by geryuganshoop on 6/13/2024 in #help-me
Is near fog possible with DH?
I would expect if both settings are 0, then I should barely be able to see anything. I can sort of replicate it by setting my render distance to 2 chunks, but that obviously has other negative implications
14 replies