any idea how to reconnect dash scatters if it seems to lose the scatter objects and surfaces - but t
any idea how to reconnect dash scatters if it seems to lose the scatter objects and surfaces - but the tool still exisits?
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whats your take on the current state of nanite ?
https://youtu.be/M00DGjAP-mU?si=oCe6w7nFTnwfb2KZ
Threat Interactive
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Epic's Unreal Optimization Disaster | Why Nanite Tanks Performance!
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This is a crucial topic for both gamers and developers and we offer a unique insight that aims to change how you understand mesh rendering and pote...
Unknown Userβ’3mo ago
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Hi!
Reduce the Smoothness property, and the road should align itself properly to your curve π
Unknown Userβ’3mo ago
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Doesn't. UEFN is on our radar, but we're awaiting for Epic to change some things about the EUFN editor before we can do that
Unknown Userβ’3mo ago
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could you set the smoothness to 0 and see if it works? right now it's at 1
Unknown Userβ’3mo ago
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Not sure if it's possible to have an option to switch curve types, Bezier curves require only a small number of points to have a soft transition and are easy to adjust.
Bezier curves are unfortunately a bit more complex to make full use of when doing things like curve draw, which is the main curve operation Dash users rely on. Not saying we won't do it, just that it might take a little while.
I see.Thanks!
Unknown Userβ’3mo ago
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Press CTRL+D with your tool being focused, and it'll duplicate it π
We'll make add this in the tool menu for the next release.
Unknown Userβ’3mo ago
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might be a bug on active tools; i suspect that if you save your level then restart UE, it'll show up.
This won't be an issue in the next update, fwiw.
Unknown Userβ’3mo ago
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