DH Not Loading Any Chunks
It was working fine pre-migration, updated to a new version and now it's not generating DH chunks.
game crashing randomly using dh and other mods
My game is randomly crashing sometimes I am using 1.21 fabric with 32gb ram Radeon 7900xt gpu and 13700kf cpu
Black Spots
Dont Know which mod is causing these black spots and black chunks in my world or what is causing it please help me out
how to make shadows extend further?
id like to make the shadows go further so the dh lod doesnt look that noticable
Render Distance
I have a little problem I need help with the render distance mode I want to put it far to have a big view but in fact when I try to put it I can't it puts the render distance close to me could someone help me please thank you.
If there are mistakes, it's normal, I translated them....
Solution:
you dont need to try all versions
Game crashing as soon as I join a server/load a certain chunk
MC 1.21, DH 2.1.3-a-dev with serverside fork installed. Sodium+iris+complementary reimagined shaders
Doesn't happen if I turn LOD rendering off
the game crashed whilst unexpected error...
Solution:
UPDATE: solved after updating to latest dev build
What are those things?
I'm using forge 1.20.1 multiplayer and when I undo big things with World Edit it makes this shapes. Why? and how to fix it?
Black Chunks.. Again. SOLUTION: Downgrade DH to 2.10 and regenerate LODs / Start new world
Perfomance - no problemo: RTX videocard + decent CPU
Perhaps a conflicting mod? But I do not have mod alteright with "light" installed. SO what can it be?...
Solution:
Interested to see if you find a solution. I just downgraded my DH by one version and regenned the lods. But it would be good to figure out a fix for the current version.
Game keeps crashing with shaders on
Please help me I get the following error message:
The game crashed whilst unexpected error
Error: java.lang.NoSuchFieldError: Class com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeBufferRenderEvent$EventParam does not have member field 'com.seibel.distanthorizons.coreapi.util.math.Vec3f modelPos'
...
Solution:
can you try DH 2.1.2
doesn't make lods for unexplored chunks
I created a new singleplayer world, waited and stood still for 10 minutes for the lods to load, but they didn't. I have Distant Generation on, and I tried raising the CPU load higher, but lods still won't load. I checked task manager and when I increase cpu load the cpu utilization wasn't going higher. I first have to explore chunks and then once I get far away, the mod starts creating lods for those explored chunks. Was it always like this?
MC 1.20.1 I can't have Distant Horizons and shaders on together.
I looked through the faqs and unless I've misunderstood and this is possible a Oculus issue(?) I'm not sure what is causing this. I have Ereddium, Oculus, and Distant Horizons installed. I'm using Bliss, which is supposed to be compatible. But I can only have one working at a time. I'm not sure what is causing it and I'm sorry if I'm asking something obvious. I did search on google and also here in the discord but I couldn't find a fix.
This is on single and multiplayer btw. I am exploring the chunks on MP of course (you can see it one of the images)....
My game crashes when I activate a shader
Hello,
My game crashes as soon as I activate my shader.
I can't find any solution, could you please help me?
Here is the error message I get :
...
DH Exit code 1 on Better MC4 v14
Distant horizons instantly crashes the game upon loading (exit code 1) while adding the mod to better minecraft 4 v14, bmc4 v14 contains Oculus 1.6.4 1.20.1
forge 47.2.0
official mc launcher
(no crash report)...
Flashing skybox with distant horizons
Has anybody else experienced this, it usually happens when using DH in other mod packs, this one in particular is with hard rock terrafirmacraft. It's not the weather or clouds causing it.
Distant Horizons doesn’t work, even after Chunky pre-gen
https://www.reddit.com/r/DistantHorizons/s/HCsE0gMgKv
Here is the reddit post I made because it won’t let me copy paste...