Render Distance

I have a little problem I need help with the render distance mode I want to put it far to have a big view but in fact when I try to put it I can't it puts the render distance close to me could someone help me please thank you. If there are mistakes, it's normal, I translated them.
72 Replies
Puhpine
Puhpine3d ago
can you send a screenshot of minecraft? so i can see how far it renders
LegendVipex
LegendVipex3d ago
okay i can t screen only video
LegendVipex
LegendVipex3d ago
Miki_P98
Miki_P983d ago
What vanilla RD do you have? And DH RD?
LegendVipex
LegendVipex3d ago
i translate but i don t understand sorry this ?
LegendVipex
LegendVipex3d ago
No description
No description
Miki_P98
Miki_P983d ago
No, RD == Render Distnace
LegendVipex
LegendVipex3d ago
ok whait
LegendVipex
LegendVipex3d ago
No description
LegendVipex
LegendVipex3d ago
32 chunks and 256
LegendVipex
LegendVipex3d ago
No description
No description
LegendVipex
LegendVipex3d ago
@Miki_P98
Miki_P98
Miki_P983d ago
32 is very high with DH people mostly play with vanilla RD between 8 and 16 Increase CPU load to agressive
YAGPDB.xyz
YAGPDB.xyz3d ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P983d ago
also try the second part of what the bot said
LegendVipex
LegendVipex3d ago
in fact I'm going to explain what I want is to have a large view with my shaders so that it is beautiful @Miki_P98
YAGPDB.xyz
YAGPDB.xyz3d ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.0.4 or above in https://ptb.discord.com/channels/881614130614767666/882038774861819954 - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Miki_P98
Miki_P983d ago
Here is tutorial for shaders Distand Horizons chunks (view in the distance) generates very slowely, if you leave your PC active during the night you will be albe to see further out To speed it up you can: - decrease vanilla render distance to e.g. 12 - decrease vanilla simulation distance to e.g. 11 - increase Distant Horizons CPU load to Agressive - install mods: - Noisium - Faster Random - Lithium Or their Forge alternatives
LegendVipex
LegendVipex3d ago
there isn't on 1.21 ?
Miki_P98
Miki_P983d ago
Then ignore this one
LegendVipex
LegendVipex3d ago
ah ok because i play on 1.21 my mods are in version 1.21 but does it still work in versions below ?
Miki_P98
Miki_P983d ago
If you mean if mod for version X will work for bigger version then it can, but it will not always work. if you mean can you run your mods on lower version of Minecraft, then probably no, but most mods should have a version for e.g. 1.20.1 so you could most probably move there. No matter that, mods that I recommended are NOT a necesity, you do not need to use them.
LegendVipex
LegendVipex3d ago
ok it not work
Puhpine
Puhpine3d ago
gotta need more info
Miki_P98
Miki_P983d ago
Send screenshot with vanilla render distance of 2
LegendVipex
LegendVipex3d ago
in fact I don't understand I put the mods with the versions that you told but it doesn't work
Miki_P98
Miki_P983d ago
I did not specifie any versions…
LegendVipex
LegendVipex2d ago
ok
LegendVipex
LegendVipex2d ago
LegendVipex
LegendVipex2d ago
i can t put render distance very far
Puhpine
Puhpine2d ago
change the render distance in DH's settings you can do that by pressing the button next to the FOV slider
LegendVipex
LegendVipex2d ago
I did it but it didn't change anything
Puhpine
Puhpine2d ago
you will need to wait for new chunks to generate
LegendVipex
LegendVipex2d ago
It's been 2 hours since I put it on but it hasn't changed anything😅
LegendVipex
LegendVipex2d ago
No description
Miki_P98
Miki_P982d ago
Are you on a single player world or a multiplayer server?
LegendVipex
LegendVipex2d ago
I created a new world
Puhpine
Puhpine2d ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz2d ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine2d ago
you can try the second part
LegendVipex
LegendVipex2d ago
No description
LegendVipex
LegendVipex2d ago
done
Puhpine
Puhpine2d ago
do you see anything in game? (with shaders off)
LegendVipex
LegendVipex2d ago
LegendVipex
LegendVipex2d ago
this bug
Puhpine
Puhpine2d ago
looks to be working fine
LegendVipex
LegendVipex2d ago
It's normal when I put more render distance, doesn't it? I would like to do like in the TikTok videos where we see almost the whole map (well it's a bit too much but I don't know if you see)
Puhpine
Puhpine2d ago
you will need to wait a long long time for large render distances
LegendVipex
LegendVipex2d ago
I have a question, does the chunky mod help to have more chunks? @Puhpine (GMT +2)
Miki_P98
Miki_P982d ago
It makes the generation slower C2ME also makes generation slower
LegendVipex
LegendVipex2d ago
OK better remove mod chunky? @Miki_P98
Miki_P98
Miki_P982d ago
yes, remove it
LegendVipex
LegendVipex2d ago
And after removing it, will the generation of chunks go faster?
Miki_P98
Miki_P982d ago
No, chunky adds a command that generates chunks, and using this command is slower then not using it, so if you did not use the command there will be no difference
LegendVipex
LegendVipex2d ago
ah that explains it because I use it all the time what is the maximum render distance that we can put on Distant Horizon ?
Miki_P98
Miki_P982d ago
Infinite if you edit the config directly or disable the in game cap By default the cap is 4096 chunks But that would need probably a month to fully generate on a mid-range CPU
LegendVipex
LegendVipex2d ago
11 th Gen Intel(R) Core(TM) i5-11400F @ 2.60 GHz it s good for it ?
Miki_P98
Miki_P982d ago
Distant Horizons can run on a Rasbery Pi so anything is good enough, the only thing that changes is time required to generate LODs. Even on an i3 you can keep your PC active overnight, and in the morning it should be generated.
LegendVipex
LegendVipex2d ago
ok so I put here the render distance I want and I wait the next day for it to be loaded
No description
Miki_P98
Miki_P982d ago
You can do that, yes
LegendVipex
LegendVipex13h ago
ok I will try this evening and tomorrow I will say if it works or not hi I tested leaving it on at night to charge it works but I crash a lot of times
Puhpine
Puhpine13h ago
Can you send logs? /logsstored
YAGPDB.xyz
YAGPDB.xyz13h ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
LegendVipex
LegendVipex13h ago
all of logs ?
Puhpine
Puhpine13h ago
Just one file Called "latest"
LegendVipex
LegendVipex13h ago
but when I crashed it wasn't the last world I did that's the error [12:42:49] [DH-Buffer Uploader Thread[0]/ERROR]: LodNodeBufferBuilder was unable to upload buffer: Assertion failed com.seibel.distanthorizons.core.util.LodUtil$AssertFailureException: Assertion failed at com.seibel.distanthorizons.core.util.LodUtil.assertTrue(LodUtil.java:307) ~[DistantHorizons-2.1.2-a-1.21-neo-fabric.jar:?] at com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder.lambda$buildAndUploadBuffersAsync$2(ColumnRenderBufferBuilder.java:138) ~[DistantHorizons-2.1.2-a-1.21-neo-fabric.jar:?] at java.base/java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:646) ~[?:?] at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?] at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] i don t understand
Puhpine
Puhpine12h ago
That's not a crash, it's just an error You can probably ignore it, if you don't notice anything wrong
LegendVipex
LegendVipex12h ago
no but why do I crash then?
Puhpine
Puhpine12h ago
What do you define as a crash?
LegendVipex
LegendVipex12h ago
several times it left the game with error messages
Puhpine
Puhpine12h ago
Oh weird Usually it doesn't actually close the game with that error iirc I'm not sure what causes it But logs would help
LegendVipex
LegendVipex12h ago
ok