Render Distance

I have a little problem I need help with the render distance mode I want to put it far to have a big view but in fact when I try to put it I can't it puts the render distance close to me could someone help me please thank you. If there are mistakes, it's normal, I translated them.
Solution:
you dont need to try all versions
Jump to solution
151 Replies
Puhpine
Puhpine6mo ago
can you send a screenshot of minecraft? so i can see how far it renders
LegendVipex
LegendVipexOP6mo ago
okay i can t screen only video
LegendVipex
LegendVipexOP6mo ago
Miki_P98
Miki_P986mo ago
What vanilla RD do you have? And DH RD?
LegendVipex
LegendVipexOP6mo ago
i translate but i don t understand sorry this ?
LegendVipex
LegendVipexOP6mo ago
No description
No description
Miki_P98
Miki_P986mo ago
No, RD == Render Distnace
LegendVipex
LegendVipexOP6mo ago
ok whait
LegendVipex
LegendVipexOP6mo ago
No description
LegendVipex
LegendVipexOP6mo ago
32 chunks and 256
LegendVipex
LegendVipexOP6mo ago
No description
No description
LegendVipex
LegendVipexOP6mo ago
@Miki_P98
Miki_P98
Miki_P986mo ago
32 is very high with DH people mostly play with vanilla RD between 8 and 16 Increase CPU load to agressive
YAGPDB.xyz
YAGPDB.xyz6mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P986mo ago
also try the second part of what the bot said
LegendVipex
LegendVipexOP6mo ago
in fact I'm going to explain what I want is to have a large view with my shaders so that it is beautiful @Miki_P98
YAGPDB.xyz
YAGPDB.xyz6mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.0.4 or above in https://ptb.discord.com/channels/881614130614767666/882038774861819954 - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Miki_P98
Miki_P986mo ago
Here is tutorial for shaders Distand Horizons chunks (view in the distance) generates very slowely, if you leave your PC active during the night you will be albe to see further out To speed it up you can: - decrease vanilla render distance to e.g. 12 - decrease vanilla simulation distance to e.g. 11 - increase Distant Horizons CPU load to Agressive - install mods: - Noisium - Faster Random - Lithium Or their Forge alternatives
LegendVipex
LegendVipexOP6mo ago
there isn't on 1.21 ?
Miki_P98
Miki_P986mo ago
Then ignore this one
LegendVipex
LegendVipexOP6mo ago
ah ok because i play on 1.21 my mods are in version 1.21 but does it still work in versions below ?
Miki_P98
Miki_P986mo ago
If you mean if mod for version X will work for bigger version then it can, but it will not always work. if you mean can you run your mods on lower version of Minecraft, then probably no, but most mods should have a version for e.g. 1.20.1 so you could most probably move there. No matter that, mods that I recommended are NOT a necesity, you do not need to use them.
LegendVipex
LegendVipexOP6mo ago
ok it not work
Puhpine
Puhpine6mo ago
gotta need more info
Miki_P98
Miki_P986mo ago
Send screenshot with vanilla render distance of 2
LegendVipex
LegendVipexOP6mo ago
in fact I don't understand I put the mods with the versions that you told but it doesn't work
Miki_P98
Miki_P986mo ago
I did not specifie any versions…
LegendVipex
LegendVipexOP6mo ago
ok
LegendVipex
LegendVipexOP6mo ago
LegendVipex
LegendVipexOP6mo ago
i can t put render distance very far
Puhpine
Puhpine6mo ago
change the render distance in DH's settings you can do that by pressing the button next to the FOV slider
LegendVipex
LegendVipexOP6mo ago
I did it but it didn't change anything
Puhpine
Puhpine6mo ago
you will need to wait for new chunks to generate
LegendVipex
LegendVipexOP6mo ago
It's been 2 hours since I put it on but it hasn't changed anything😅
LegendVipex
LegendVipexOP6mo ago
No description
Miki_P98
Miki_P986mo ago
Are you on a single player world or a multiplayer server?
LegendVipex
LegendVipexOP6mo ago
I created a new world
Puhpine
Puhpine6mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz6mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine6mo ago
you can try the second part
LegendVipex
LegendVipexOP6mo ago
No description
LegendVipex
LegendVipexOP6mo ago
done
Puhpine
Puhpine6mo ago
do you see anything in game? (with shaders off)
LegendVipex
LegendVipexOP6mo ago
LegendVipex
LegendVipexOP6mo ago
this bug
Puhpine
Puhpine6mo ago
looks to be working fine
LegendVipex
LegendVipexOP6mo ago
It's normal when I put more render distance, doesn't it? I would like to do like in the TikTok videos where we see almost the whole map (well it's a bit too much but I don't know if you see)
Puhpine
Puhpine6mo ago
you will need to wait a long long time for large render distances
LegendVipex
LegendVipexOP6mo ago
I have a question, does the chunky mod help to have more chunks? @Puhpine (GMT +2)
Miki_P98
Miki_P986mo ago
It makes the generation slower C2ME also makes generation slower
LegendVipex
LegendVipexOP6mo ago
OK better remove mod chunky? @Miki_P98
Miki_P98
Miki_P986mo ago
yes, remove it
LegendVipex
LegendVipexOP6mo ago
And after removing it, will the generation of chunks go faster?
Miki_P98
Miki_P986mo ago
No, chunky adds a command that generates chunks, and using this command is slower then not using it, so if you did not use the command there will be no difference
LegendVipex
LegendVipexOP6mo ago
ah that explains it because I use it all the time what is the maximum render distance that we can put on Distant Horizon ?
Miki_P98
Miki_P986mo ago
Infinite if you edit the config directly or disable the in game cap By default the cap is 4096 chunks But that would need probably a month to fully generate on a mid-range CPU
LegendVipex
LegendVipexOP6mo ago
11 th Gen Intel(R) Core(TM) i5-11400F @ 2.60 GHz it s good for it ?
Miki_P98
Miki_P986mo ago
Distant Horizons can run on a Rasbery Pi so anything is good enough, the only thing that changes is time required to generate LODs. Even on an i3 you can keep your PC active overnight, and in the morning it should be generated.
LegendVipex
LegendVipexOP6mo ago
ok so I put here the render distance I want and I wait the next day for it to be loaded
No description
Miki_P98
Miki_P986mo ago
You can do that, yes
LegendVipex
LegendVipexOP6mo ago
ok I will try this evening and tomorrow I will say if it works or not hi I tested leaving it on at night to charge it works but I crash a lot of times
Puhpine
Puhpine6mo ago
Can you send logs? /logsstored
YAGPDB.xyz
YAGPDB.xyz6mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
LegendVipex
LegendVipexOP6mo ago
all of logs ?
Puhpine
Puhpine6mo ago
Just one file Called "latest"
LegendVipex
LegendVipexOP6mo ago
but when I crashed it wasn't the last world I did that's the error [12:42:49] [DH-Buffer Uploader Thread[0]/ERROR]: LodNodeBufferBuilder was unable to upload buffer: Assertion failed com.seibel.distanthorizons.core.util.LodUtil$AssertFailureException: Assertion failed at com.seibel.distanthorizons.core.util.LodUtil.assertTrue(LodUtil.java:307) ~[DistantHorizons-2.1.2-a-1.21-neo-fabric.jar:?] at com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder.lambda$buildAndUploadBuffersAsync$2(ColumnRenderBufferBuilder.java:138) ~[DistantHorizons-2.1.2-a-1.21-neo-fabric.jar:?] at java.base/java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:646) ~[?:?] at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?] at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] i don t understand
Puhpine
Puhpine6mo ago
That's not a crash, it's just an error You can probably ignore it, if you don't notice anything wrong
LegendVipex
LegendVipexOP6mo ago
no but why do I crash then?
Puhpine
Puhpine6mo ago
What do you define as a crash?
LegendVipex
LegendVipexOP6mo ago
several times it left the game with error messages
Puhpine
Puhpine6mo ago
Oh weird Usually it doesn't actually close the game with that error iirc I'm not sure what causes it But logs would help
LegendVipex
LegendVipexOP6mo ago
ok I installed version 1.19.2 but I have the same problem the render distance doesn't go very far
Puhpine
Puhpine6mo ago
can you send a screenshot with F3 open?
LegendVipex
LegendVipexOP6mo ago
my keyboard does not have F3 because it is a 60% keyboard
Puhpine
Puhpine6mo ago
try this
No description
Puhpine
Puhpine6mo ago
Ok so I have found a way that works for the Glorious GMMK 60% keyboard and I don't know if it'll work for the others. All you have to do is press the normal Fn + 3 then release the Fn key and press the other key (G or B or whatever works in Minecraft) while still holding the 3 key. Let me know if it didn't make sense so I can make a more detailed explanation.
LegendVipex
LegendVipexOP6mo ago
ok
Puhpine
Puhpine6mo ago
(so try pressing fn + 3)
LegendVipex
LegendVipexOP6mo ago
Puhpine
Puhpine6mo ago
Ah I see the problem You are using shaders You can't use shaders on 1.19.2 Only 1.20.1 and up have shader support
LegendVipex
LegendVipexOP6mo ago
iris is not a shader support ?
CharlZ
CharlZ6mo ago
Iris does bring shader support but on 1.19.2 it is not compatible with distant Horizons
LegendVipex
LegendVipexOP6mo ago
ok but in 1.20.1 is compatible ?
CharlZ
CharlZ6mo ago
Yes For the best experience use fabric instead of forge at the moment
LegendVipex
LegendVipexOP6mo ago
I use fabric all the time
hipsterwhale
hipsterwhale6mo ago
Using shaders w iris is compatible with DH?? I thought using shaders w iris automatically turned off dh or something. Like it wouldnt crash if you had them both, but they wouldnt work together
Puhpine
Puhpine6mo ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz6mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.0.4 or above in https://ptb.discord.com/channels/881614130614767666/882038774861819954 - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
hipsterwhale
hipsterwhale6mo ago
Oh wait wait im thinking of nvidium nvr mind im dumb Lol i need to sleep, i use dh w shaders w iris duh
LegendVipex
LegendVipexOP6mo ago
No description
LegendVipex
LegendVipexOP6mo ago
the render distance is limited I don't know why and so it sends me this error message i don t understand -805306369 error I don't actually understand the render distance that puts in my worlds it's the basic one of minecraft and I don't know how to put as much as I want
Miki_P98
Miki_P986mo ago
Does Distant Horizons work when you turn off the shaders?
LegendVipex
LegendVipexOP6mo ago
no it does the same thing
Miki_P98
Miki_P986mo ago
If it at all exedes the vanilla RD it is working The generation is just super slow /slowgen
YAGPDB.xyz
YAGPDB.xyz6mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P986mo ago
.
LegendVipex
LegendVipexOP6mo ago
I had already done all that the other day
Miki_P98
Miki_P986mo ago
then try increasing quality preset and DH RD in DH settings and see if you notice any change in the distance
LegendVipex
LegendVipexOP6mo ago
I tried but it doesn't change anything Error Batching World Generator: 11:5@C8,-8 timed out and terminated! Please lower your CPU load this is the error
Miki_P98
Miki_P986mo ago
You can most likely ignore this What is your CPU usage in task manager? If it is near 100% when the messge appears decrease the CPU load You can also increase the time limit in DH settings This error shows when 1 LOD chunk generates for more then 60s But the exsistance of it also tells that the generation is in fact working It is just really really slow
LegendVipex
LegendVipexOP6mo ago
my processor is at 100% but the rendering distance does not exceed 32 chunks it's as if it had no distant horizon
LegendVipex
LegendVipexOP6mo ago
No description
LegendVipex
LegendVipexOP6mo ago
the modes are well compatible with distant horizon ?
LegendVipex
LegendVipexOP6mo ago
and the shaders ?
No description
Miki_P98
Miki_P986mo ago
Bliss you have is incompatible You need the in dev version Complementary should be good Rest IDK C2ME słowa down, DH LOD loading, so if you don’t have overdraw issues remove it Then reduce CPU load preset as the CPU can be overloaded with too many tasks . Change vanilla RD to 2 and disable shaders, open new single player world, wait for couple minutes and send a screenshot with the F3 menu open
LegendVipex
LegendVipexOP6mo ago
wait vanilla RD to 2 i don t understand sorry How do I reduce processor power?
Miki_P98
Miki_P986mo ago
Vanilla minecraft render distance in video settings
LegendVipex
LegendVipexOP6mo ago
ok
Miki_P98
Miki_P986mo ago
Not power, DH CPU load setting /config
YAGPDB.xyz
YAGPDB.xyz6mo ago
To edit the config, press the button next to the FOV slider to edit the config. The config file found in .minecraft/config/DistantHorizons.toml
LegendVipex
LegendVipexOP6mo ago
i don t understand for the config
Miki_P98
Miki_P986mo ago
There is a button to enter the DH setting to the left of the fov slider
LegendVipex
LegendVipexOP6mo ago
yeah
LegendVipex
LegendVipexOP6mo ago
No description
LegendVipex
LegendVipexOP6mo ago
how do I make the texture of the blocks in the distance more beautiful?
Miki_P98
Miki_P986mo ago
see: #Increase default noise (both intensity and steps) Seems to be working just fine Do those chunks disapear when using shaders?
LegendVipex
LegendVipexOP6mo ago
no with bliss yes
Miki_P98
Miki_P986mo ago
Then DH works as intended You can go back to your normal vanilla RD recommended vanilla RD is between 8 and 16
LegendVipex
LegendVipexOP6mo ago
ok I went to see but I have difficulty understanding where to put it because I am not English sorry can you explain better please what you can do screen the parameters and send me it will be simpler
Miki_P98
Miki_P986mo ago
ESC > options > DH settings > advanced > quality > noise texture Something like that Steps -> 8 Strenght/intensity or whatever this setting is called -> between 8 and 24 (e.g. 16)
LegendVipex
LegendVipexOP6mo ago
but i don t understand steps
Miki_P98
Miki_P986mo ago
Steps defines how many fake pixels will the LOD blocks have Default 4 makes the block fake noise texture 4 by 4 8 makes it 8 by 8 Why not 16? At this distance away from camera it is not noticabe that the value is too small and bigger values make the noise vary noisey in a bad way while introducing some artifacts, e.g. Morie patters (or something like that)
LegendVipex
LegendVipexOP6mo ago
No description
LegendVipex
LegendVipexOP6mo ago
like this ? @Miki_P98
Miki_P98
Miki_P986mo ago
Set intensity to 8 or 12 or 16 or 24 Whatever your preference is I use 16
LegendVipex
LegendVipexOP6mo ago
I have a question the intensity is at 5.0 so if I want to put 16 I put 16.0 or 16 normal ? @Miki_P98
Puhpine
Puhpine6mo ago
try 16.0
LegendVipex
LegendVipexOP6mo ago
Ok
LegendVipex
LegendVipexOP6mo ago
No description
LegendVipex
LegendVipexOP6mo ago
like this ?
LegendVipex
LegendVipexOP6mo ago
the quality is lousy how do I change the quality of the blocks?
Puhpine
Puhpine6mo ago
this is the best quality you'll get DH is specificly designed to lower the quality of far away objects
Miki_P98
Miki_P986mo ago
The noise texture you just set only works without shaders, because shaders override it So you can look for something similar it shader settings
LegendVipex
LegendVipexOP6mo ago
but I saw that the quality of the blocks are more beautiful if I increase the render distance of iris mod
Puhpine
Puhpine6mo ago
yes, because you were increasing the vanilla render distance probably. so you are making DH render blocks farther out
LegendVipex
LegendVipexOP6mo ago
so if I do this by increasing the render distance vanylla will it impact DH?
Miki_P98
Miki_P986mo ago
It will decrease your fps DH will be unaffected Or to be more precise it will be moved further out
LegendVipex
LegendVipexOP6mo ago
I set render distance 10 so the blocks around me will be more beautiful
Miki_P98
Miki_P986mo ago
I play on 12 with shaders and 16 with No shaders
LegendVipex
LegendVipexOP6mo ago
NVIDIA GeForce RTX 3060 Ti 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz RAM: 16.0 GB with these components how much do you advise me to use?
Puhpine
Puhpine6mo ago
depends on the FPS you want to achieve. just try something, and if it is not good, change it
LegendVipex
LegendVipexOP6mo ago
ok what is bliss dev version ?
Puhpine
Puhpine6mo ago
it is an experimental bliss version made to work with DH
LegendVipex
LegendVipexOP6mo ago
can you send me the link please because all the bliss I found are not compatible
Puhpine
Puhpine6mo ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz6mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Puhpine
Puhpine6mo ago
check out the link in there
LegendVipex
LegendVipexOP6mo ago
i try all versions but doesnt work of bliss
Solution
Puhpine
Puhpine6mo ago
you dont need to try all versions
Puhpine
Puhpine6mo ago
LegendVipex
LegendVipexOP6mo ago
ok thanks
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