doesn't make lods for unexplored chunks

I created a new singleplayer world, waited and stood still for 10 minutes for the lods to load, but they didn't. I have Distant Generation on, and I tried raising the CPU load higher, but lods still won't load. I checked task manager and when I increase cpu load the cpu utilization wasn't going higher. I first have to explore chunks and then once I get far away, the mod starts creating lods for those explored chunks. Was it always like this?
10 Replies
vinzentt
vinzentt4d ago
This is my mods folder btw
No description
vinzentt
vinzentt4d ago
I don't know how to access the logs, can someone teach me?
Puhpine
Puhpine3d ago
send the file called latest or latest.log /logsstored
YAGPDB.xyz
YAGPDB.xyz3d ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Puhpine
Puhpine3d ago
this might help you: /slowgen
YAGPDB.xyz
YAGPDB.xyz3d ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine3d ago
you could try the second part
vinzentt
vinzentt3d ago
heres latest.txt so I enable wireframe rendering and world gen queue I see a few blue and red boxes and the cpu utilization jumps between 49-59% cpu load is set to aggressive I think I can see new chunks being rendered? but it’s all so slow now I set the cpu load to I paid for the whole CPU a lot of blue boxes appeared but the utilization isn’t going much higher is this like a cpu problem?
Puhpine
Puhpine3d ago
sounds like one can you check your cpu temps? sounds like your thermal trottling (you can do that by for example installing HWinfo) dont see anything weird in logs