Any recommendations on a server host for a DH server?
I tried using ServerMiner but it doesn't seem to work, even when changing the port in the config file to one used in the "custom" open ports suggested that are free in the server, but I do not get any chunks loading outside the normal minecraft ones.
Does anyone have any server hosts that they have managed to get LODs with DH working in?...
Distant horizons render has encountered an exception
Installed the dev version for 1.20.4, loading into singleplayer disabled the renderer.
Strange Underwater Chunk Error
It only occurs underwater, I couldn't find any documentation for this particular rendering glitch.

Diagnosing fps stutters
I am running the beta version of DH for Isis shaders, MC 1.20.1 singleplayer. I have a bunch of world gen and structure mods and I think one of them is causing the issue but I can't narrow it down. I see this message about 100 times in the console at various locations, is that normal?
[DH-World Gen Thread[11]/ERROR]: Hanging entity at invalid position: class_2338{x=-352, y=34, z=-789}
Hang and get kicked once change dimension/die
Singleplayer, works fine without DH, 2.0.2 buld from iris discord
portion of the log:
https://pastebin.com/qsMy8z04
modlist:
https://pastebin.com/kzwH8q5C...
Weird streaking in LOD chunks
I increased vertical quality and that helped but I'm still getting this streaking in some places I am using the 1.20.4 nightly build with sodium, indium, fabric api and zoomify
Solution:
Thats just how DH works

Minecraft crashing when rendering villager??
I'm using Distant Horizons so I dunno if its an issue with distant horizons or minecraft. I crashed after entering a village, and now I'm crashing this error whenever I load. I have a bunch of mods, using Better Adventures 1.20.1
Artifacts from builds that wont go away
Ive been trying to remove these artifacts, however, no matter what i do with reloading resources reloading chunks and other tactics, I have been unable to get rid of them any ideas? (multiplayer, worldedit, axiom, fabric)

DH only works when I visit a chunk
Is this working as intended? In youtube videos I always see vast landscapes when exploring, but I have to actually visit the chunk for DH to load it. Defeats the point of the mod for the most part.
Solution:
Than that is expected behavior

mod is running but does nothing
i have the mod running with no errors but it doesn't generate anything
Cannot get DH to work on a private server
I've installed the beta serverside fork, as well as on single player, and am running nothing else to test.
Single player works as intended, but logging into my server, dh is not working. I have removed all configs and redownloaded DH but still it does not work.
MC 1.20.4...
DH not auto loading/generating?
Hi, im sorry if this is a already asked question but i could not find something similar and would like maybe a confirmation on it. But is it normal that i have to manually load in chunks for them to be saved? and then obviously be used by DH if i travel away (which does work).
Now if i load in a world i have to travel first. I can sit in 1 spot for a while but it just wont render any further. I also tried going up 4000 blocks but that didnt do anything.
I tried setting the distance from 128 all the way to 1000. Enable distant generating is on. I got cpu on balanced but i also tried "i paid for all". ...
Solution:
Can you try the nightly build?
Suggested Computer Specs?
I am currently in the market for a new gaming computer, I intend to be using this mod for a fair bit of my time and can't find any recommended specs that have already been said.
I have the RAM covered and am mainly talking about CPU/GPU specs that can help me, or any other specs that are relevant.
Thank you in advance...
Which shaders do work, or at least work best with the current version of DH?
Title
Solution:
Iris server has a list
How to make a shader compatible
i really like this shader projectLUMA it makes the water look nice also it has a nice look not to over kill like other shaders & i like it more then any other shader but sadly it makes DH go all white how do i go around making this compatible or can someone help me please
Do I need a NASA PC to run this or what am I doing wrong?
I've been waiting for 20 minutes and rendered distance barely moved past 32 chunks. At this point I'd rather use native renderer.
CPU is at 100% and GPU at ~ 40%.
Minecraft render distance is 8, DH - 512...
Solution:
try the nightly build in #links-n-downloads

how can i optimize my server
i have a server with 8g ram, i wanna use distant horizons but its limited to the server view distance what are the exact steps i have to take to optimize my server and make it work i installed 2.0.2 on both my server and game but still no proggres
Immersive Portals Dimension Stack Issue
The stack is the following: End, Void, Skyland, Overworld, Nether.
In the nether at y 95, a sudden horizontal line (seemingly correlating to my camera) renders overworld lods above and nether lods below, causing the effect shown in the image. This also happens in the end, but I was able to solve it by making the top y of the void 320, but doing so in the nether creates a gap between dimensions, which i do not want.
If this is just an issue that cant be solved, no worries. I'm just wondering if there might be an easy solution...

Can anyone tell me why i don't see rain?
It's not anything connected with DH, but just asking if anyone know.