Artifacts from builds that wont go away
Ive been trying to remove these artifacts, however, no matter what i do with reloading resources reloading chunks and other tactics, I have been unable to get rid of them any ideas? (multiplayer, worldedit, axiom, fabric)
![No description](https://cdn.answeroverflow.com/1223010819118206996/image.png)
![No description](https://cdn.answeroverflow.com/1223010819521118308/image.png)
18 Replies
have you tried force loading chunks by placing and breaking blocks in the same chunk? also try turning cpu load up while you do
I’ll give it a go
![No description](https://cdn.answeroverflow.com/1223014021595271239/image.png)
Yea they are still there
As I get closer and farther to it the blocks begin to disappear
![No description](https://cdn.answeroverflow.com/1223017604613017680/image.png)
Some more images
also everything under it appears as red when it occurs
you could try deleting and regenerating all LOD's
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
I think that may work since if I delete all of them and reload the chunks it won’t be able to load the invisible areas
Just need to figure out how to prevent them from happening in the first place
im not sure sorry
No worries
Imma give it a try
would I just delete the file?
jep
Yep that seems to have worked great
nice!
Thank you so much I was racking my head for hours I should have thought about that haha