Satisfactory Modding

SM

Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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how to turn mods off?

as title said i cant turn the mods off
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I can't launch SMM

I have this error in my logs
Solution:
yes, you'll have to wait
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how to i remove this

i just want to play vanilla satisfactory and i have uninstalled sfmm but i still get this error
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Hello, how to remove the text "CL#365306" top left of the screen ?

Is there a way (editing files etc) ?
Solution:
There was a mod for removing early access mark, a new one for removing that may be created when mods are back online. for now, you have to wait.
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Invalid satisfactory install Found

I deinstall Modmanager because of 1.0, but now i have this problem
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i was trying to play basic satisfactory

something went wrong with a mod but when i opened the mod manager to disable all mods this popped up, can someone help me
Solution:
(Known issue TargetRename1.0 / smmsteam1.0 / Temp1.0PluginFailedToLoad) 1.0 has renamed the game target, preventing SMM from being able to automatically uninstall mods. - To remove mods, delete the mod folder manually as described here: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Mods. - After you have deleted the mods folder, launch the game normally from outside of the Mod Manager application. - If you are still having issues, also delete the Plugins folder then verify your game files to restore it: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_do_i_verify_my_game_files...

New to modding, in general will QOL mods work if added mid game? Or should I hold off on 1.0 for now

Would love your insights - thanks!
Solution:
I was able to add them mid-game in Update 8, so should be the same in 1.0

trying to disable mods

i watn to disable mods for 1.0 but it says that a folder wich exists doesnt exist
Solution:
right click the game in steam, manage, browse local files, search AB_CableMod

Plugin "FileSystemLibrary" failed to load

Cant load on clean install. I've tried to then open SMM to turn off any mods but it wont let me.
Solution:
you haven't deleted your mods folder
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does anyone know why they haven't made old versions available through betas?

like, why do they not do something like what stellaris has done on steam and add old versions through betas. I get that they aren't just thinking of us modded players, but its such a small, easy thing to do and wouldnt negativly impact unmodded players? SMM already has functionality to roll back it's own version AND individual mod versions, so it would literally break nothing, cause no devs any extra work, and take them like an hour to actually do (like this is a thing steam just lets you do. its in the steamworks docs) gonna crosspost onto the main SF discord as well! (unless i see thats not allowed in the rules of either and then i wont)...

Mod manger error install

i can't use mod manger with this masange
Solution:
(Known issue TargetRename1.0 / smmsteam1.0 / Temp1.0PluginFailedToLoad) 1.0 has renamed the game target, preventing SMM from being able to automatically uninstall mods. - To remove mods, delete the mod folder manually as described here: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Mods. - After you have deleted the mods folder, launch the game normally from outside of the Mod Manager application. - If you are still having issues, also delete the Plugins folder then verify your game files to restore it: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_do_i_verify_my_game_files...

Crash during loading Save File in 1.0

Hello, I don't know the game crashed if it loading my save file, MODs are deleted and SSM deinstalled. I can not find a solution. The crash report did not help me. 😅 Maybe you have an idea. Should I uninstall the game completely and reinstall it? Or is my save simply no longer usable? Thanks in advance. 🖖...
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mod manager cant find satisfactory folder, which clearly exists

Solution:
(Known issue TargetRename1.0 / smmsteam1.0 / Temp1.0PluginFailedToLoad) 1.0 has renamed the game target, preventing SMM from being able to automatically uninstall mods. - To remove mods, delete the mod folder manually as described here: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Mods. - After you have deleted the mods folder, launch the game normally from outside of the Mod Manager application. - If you are still having issues, also delete the Plugins folder then verify your game files to restore it: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_do_i_verify_my_game_files...

Error - 2 Installs were found - Shows same paths but 1 in lower case

Not sure how to fix this if the paths are the same lol
Solution:
(Known issue TargetRename1.0 / smmsteam1.0) 1.0 has renamed the game target, preventing SMM from being able to automatically uninstall mods. To remove mods, delete the mod folder manually as described here: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Mods. After you have deleted the mods folder, launch the game normally from outside of the Mod Loader.
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1.0 Not Loading cannot turn off mods??

help, no idea what to do
Solution:
(Known issue TargetRename1.0 / smmsteam1.0) 1.0 has renamed the game target, preventing SMM from being able to automatically uninstall mods. To remove mods, delete the mod folder manually as described here: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Mods. After you have deleted the mods folder, launch the game normally from outside of the Mod Loader.

What do i do to fix the error.

Just updatedd satisfactory to update one and now i get this error.
Solution:
(Known issue TargetRename1.0 / smmsteam1.0) 1.0 has renamed the game target, preventing SMM from being able to automatically uninstall mods. To remove mods, delete the mod folder manually as described here: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Mods. After you have deleted the mods folder, launch the game normally from outside of the Mod Loader.
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What should i do

i want to start 1.0 but this came
Solution:
(Known issue TargetRename1.0 / smmsteam1.0) 1.0 has renamed the game target, preventing SMM from being able to automatically uninstall mods. To remove mods, delete the mod folder manually as described here: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Mods. After you have deleted the mods folder, launch the game normally from outside of the Mod Loader.
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Trying to disable mods

Trying to disable mods for 1.0, but getting the error that a folder(which clearly exists) does not exist