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Best current host for modded ?

Hello, I can't post in Marketplace. I am looking for the best plans for a Forge 1.20.1 dedicated server with 200+ mods for <10 players, located in Europe, and if possible, France. Budget is between 16-40€ monthly....

Nether Worldborder

If my overworld is set to 10k border, how big do I set the nether? Someone mentioned to me that it should set in all dimentions when I set it, but maybe it works differently on paper? I dont really know.

server doesn't crash, just goes offline

I have no idea why this is happening, I'm just generating chunks with the chunky mod Modpack ATM10...

Essentials /sell hand

Anyone have an idea why the server is giving me 0.03 cents per item for an item that is listed as 0.01 cents in the worth.yml file?
Solution:
Essentials has a built in multiplier permission. You might have the highest multiplier, so check the config and set it to 0

Anyone good with Itemsadder?

I have textures that show up fine with /ia, but won't show up in-game. I've been troubleshooting for several days, figured out the new problem using PLAYER_HEAD as a material and changed those materials. But I can't figure out why the plugin is not using the custom textures.

Potential Port Forwarding Issue (maybe CGNAT?)

I'm creating a 1.20.1 forge server with ~70 mods for some of my friends. However, whenever I try to connect to it via my external IP address (I think that's what it's called) most of the time I connection time out, and only occasionally successfully connect. I've checked my portforwarding through https://canyouseeme.org/ and it comes back valid. Connecting to the server via the local device IP address works so that's why I'm inclined to believe it's a portforwarding issue. Looked into it a bit and I don't believe I suffer from CGNAT with my ISP (AT&T Fiber). The IPv4 address from my router configuration interface matches the public ip on https://whatismyipaddress.com/ and it doesn't fall into any of the CGNAT ranges. Previously, I have hosted forge servers on this computer with my last ISP (Xfinity), but that was cable instead of fiber, not sure if that would have any impact at all. Looking for any troubleshooting techniques / solutions...

Lag Spike from system CPU usage

https://spark.lucko.me/zATCDD9UYB I am only running 1 velocity server and 1 purpur server currently on the machine, and the console shows that the CPU are used by these 2 instances....
Solution:
But it also just some how fixed itself after a while
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Nether doesnt exist?!

Hello, I have an issue where the nether just stopped existing after removing biolith and amplified nether from my modpack. server.properties:...

Alternative For Essentials Chat

I need some plugin that supports %placeholder% not {placeholder}
Solution:
ZelChat (Paid & Extensive) CarbonChat (Free & Extensive) LPC (Free & Very Limited)...

Server loading slow with pregen chunks?

I have my own home server and am running all the mods 10. Its just me and one other player. I used chunky to pre generate like 20000 chunks but when flying around the chunk loading and view distance is too slow. Is this just something I gotta deal with or can I change or add something? Specs:...

Custom block texture not showing in GUI

Hello, after updating to 1.21.4 my blocks that have a parent texture now show again in the inventory but not when they're placed. I'm guessing they changed the way item models work but have been looking and trying different things and can't seem to figure it out.
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Trouble with Port Forwarding...?

Working on launching a Forge server with a big mod-pack to play amongst friends. Server opens and runs just fine, and I can join and play on it locally. Only problem is that trying to connect to it via any public IP results in the "Connection timed out" error. Seems like it might be a port forwarding issue, but that process is all simple enough. I can connect to it locally with the WAN IP provided by the router interface. In the past I would have just used the server computer's local IPv4, so...

Good Free Anticheat

Any good Anticheat for for latest 1.21 version? Preferrebly very good and famous and also is there a way to stop them from using FreeCam

Help removing floating text in overworld from old plugin?

I was using an old version of DeathChests a long time ago. Early on it must have bugged the world itself because some player deaths with a countdown timer of 0:00:00 are still lingering in the overworld even though we no longer use the death chests plugin at all. I cannot seem to kill entity invisible armor stands with either minecraft:kill or essentials:kill (I am running EssentialsX and some other plugins) because I can't even really seem to find a way to remove nearby invisible armor stands,...

what is better? Paper vs Pandaspigot? need to know for friend

hello, I have came to the decisions that ill be pickering between pandaspiot and paper, i heard that paper is unstable, and is prone to memory leaks. On the contrarery i heard that pandaspigot is better for spigot. need to knowi run a 60 player/day server and i really need to know thank you.

Luckperms change group name and bulk edit permissions

Just want to make sure I have this right - I want to update "tier1" to "tier1donator" so this would be what I want to do, right? To change the group name then update all associated permissions (command format assumes im running it on the velocity server) /lpv group tier1 rename tier1donator ...

Latest version of ATM9 laggy

https://spark.lucko.me/FG2KKflUM4 Could someone help me figure this one out? It gets even worse the minute you put items in your inventory......

Sound not playing when placing it in mod's .json file

For reference, I'm using a mod called "Cobblemontrainerbattle" which adds in trainer battles to the cobblemon mod. In the .json for the trainers is a battle_theme section. I'm adding a line to the gym leader json that adds the ability to play a battle theme; Essentially it takes a sound you specify, and loops it; So for instance, cobblemon:battle.pvw.default Since I have music in my resource pack for assets>cobblemon>sounds>battle>insertgamenamehere its able to load by using cobblemon:battle.pvw.default since the music is added into the sounds.json under that tag; My issue is, when attempting to use the /playsound command, I'm able to call a new tag, cobblemon:battle.kanto.default and the music plays, but when attempting to add it to the .json for the gym leader it isn't wanting to load the audio properly. I've tried it with various default cobblemon sounds, such as the healing machine, and it works just fine....

Chickens in spawn chunks not laying eggs while no players online

Any idea why chickens in spawn chunks wouldn't be laying eggs while players are offline? I thought it might be due to pause-when-empty-seconds, but I have it set to -1 and the problem persists. I am sure the chunks are still loaded since I set a command block to print on a timer and it continues. I am also within the green entity ticking spawn chunks indicated by MiniHUD. Attached as images are the logs showing the stopping of the chickens EggLayTime, and the current mods added to the server....
Solution:
Huh. TIL. I guess entities stop processing in spawn chunks when all players are offline: https://www.reddit.com/r/technicalminecraft/comments/1fza8lk/spawn_chunks_not_loaded_without_active_players/ Guess I need to build a chunkloader. Interesting that redstone ticks still process no matter what....
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