Need Help Improving Performance on Anarchy Server
Hey everyone,
I currently own an anarchy server hosted by BisectHosting. The server has 10-20 active players, and since it's anarchy, everyone is hacking and flying around constantly. When we have 16+ players online, the TPS starts dropping badly, and I'm not sure what to do to fix it.
A few things that might be causing lag:
Lots of nether portals – Players are likely loading/unloading chunks constantly.
Mobs? – I haven’t checked the mob count yet, but it could be a factor.
High-speed travel – Since everyone is using fly hacks and Elytra boosting, new chunks are getting generated fast.
Since this is an anarchy server, I want to keep things as vanilla as possible while improving performance. Would limiting mobs help? Are there other optimizations I can make without ruining the vanilla experience?
Any advice is appreciated! Thanks.
5 Replies
You would have to perform a spark report and see what is actually causing lag
(I wouldn't recommend sharing that publicly in this specific case, as there may be players of the server in here who use the report to then find others)

With it being anarchy, high-speed travel is just part of the server. Your options for this are:
- pre-generating part of the world (doesn't make sense unless you have a world border and a lot of storage)
- getting more CPU threads to perform world generation and ensuring Paper is using these
- disabling the ability for players to enter chunks not yet generated to give the server time to catch up (but this is more visible to players and is a paper setting not enabled by default iirc)
You'd have to send the main part/page of the report, to know if entities are taking up a lot of tick time
Can I DM you? You have much more knowledge about this than me, and I would love to get this sorted out
sure