andreyatneo
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
@Roger_ I am ready
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
Hi! Yes, just give me a few minutes, and I will be ready for a call
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
@Roger_ Hi!
Yes, this is enabled
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
Dash 1.93 doesnt recognize the all FAB assets in the project
Hello @Costantino - CTO!
Thank you for clarification.
11 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
Dash 1.93 doesnt recognize the all FAB assets in the project

11 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
in RC10 the RVT's also didnt worked
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
Dash 1.93 doesnt recognize the all FAB assets in the project
A newer assets appears in the browser. Old ones appears but not all.
11 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
Dash 1.93 doesnt recognize the all FAB assets in the project

11 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
Sure, will try now
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
Asset from Fab
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
I did use a Dash here before
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/11/2025 in #dash-feedback
RVT Texture issue
Dash terrain is baked into static mesh, nanite is on, displacement is on.
40 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/5/2025 in #dash-feedback
Road tool improvement

6 replies
PDPolygonflow Dash
•Created by andreyatneo on 3/5/2025 in #dash-feedback
Road tool improvement
Yeah!
I.e. I have a mesh with some geo deformation, like a little noise. This mesh can be as a Dash Terrain, or a simple UE Terrain, or a simplemesh - where I want to make a road.
So if I will draw the curve over the mesh\terrain, and then apply road tool to it. I want to have an option, that will make flateness of underlying mesh\terrain, and make it 100% flat under the road, or a 50% (just a slider). So in the exit I want to have a flat road surface, that follow throgh a noisy mesh\terrain.
If you need additional info please let me know.
6 replies