Cafe
DHDistant Horizons
•Created by Cafe on 4/29/2024 in #help-me
Debug screen setting
I've tried getting the similarity as low as possible, but it stills just wipes LODs quite often. I've gotten rid of a bunch of those (the ones that haven't been written to in a while and were smaller in size), but changing dimensions to one DH confuses with the overworld still causes a lot of issue.
I made a new thread to be a bit more specific, so I'll close this one: https://discord.com/channels/881614130614767666/1234792591720054804
19 replies
DHDistant Horizons
•Created by Cafe on 4/29/2024 in #help-me
Debug screen setting
I think I'm noticing a more specific issue with matching LODs to dimensions, the debug overlay is probably rightfully warning me that's it's creating a bunch of extra databases, I'll open a new thread
19 replies
DHDistant Horizons
•Created by Cafe on 4/29/2024 in #help-me
Debug screen setting
Seems to me like this is a bunch of different caches created when similarity matching fails
19 replies
DHDistant Horizons
•Created by Cafe on 4/29/2024 in #help-me
Debug screen setting
you're not getting any Inactive lines whatsoever?
19 replies
DHDistant Horizons
•Created by Cafe on 4/29/2024 in #help-me
Debug screen setting
I haven't tried that, but like I said it used to be fine and only contained a couple lines, I assume this instance has some garbage unused levels? I'm just trying to figure out what's causing it or how to fix it without clearing my entire LOD cache
19 replies
DHDistant Horizons
•Created by Cafe on 4/29/2024 in #help-me
Debug screen setting
Are those different inactive lod caches from using multiplayer dimension similarity matching?
19 replies
DHDistant Horizons
•Created by Cafe on 4/29/2024 in #help-me
Debug screen setting
This didn't use to be the case so I'm a bit confusing on what's being listed here
19 replies