using System.Collections;using System.Collections.Generic;using Unity.VisualScripting;using UnityEngine;public class Water : MonoBehaviour, IClickable{ // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if(Input.GetMouseButtonDown(1)) { Click(); } } void Drink() { gameObject.SetActive(false); } public void Click() { Drink(); } }