HerlockSholmes
Fully stuck on making a clickable game object system in unity
im fully stuck right now, I cant find a good solution for this problem, so basically im making a game similar to Coffee Talk where the player isnt really moving around, but theres clickable objects on the screen, and i have an interface and each of my objects implements that interface, my issue is that i cant really detect when theres a click on my object, im using game objects with a sprite renderer and i want to make it so that when a mouse is over them, the sprite for the game object switches to a different one that kinda shows what the object will do, i can NOT figure this out and have tried a bunch of different solutions. My other problem is that i cant detect when theres a click on my game objects, ive also tried alot for this and cant figure it out, if anyone has any advice i would really appreciate it
6 replies
Trying to make a save function on a note taking WPF app
im pretty new to WPF and i dont know JSON serialization and i know how to use text files but im gonna do that later. Right now im trying to get it so when i press one of the save slots itll change the content of the corresponding button to the content of the title. This wasn't orignally my plan i wanted to make one save button and when pressed it makes a new button with the title of the title box but i couldnt figure that out so i went with more of an easy way to do it.
22 replies