Fully stuck on making a clickable game object system in unity
im fully stuck right now, I cant find a good solution for this problem, so basically im making a game similar to Coffee Talk where the player isnt really moving around, but theres clickable objects on the screen, and i have an interface and each of my objects implements that interface, my issue is that i cant really detect when theres a click on my object, im using game objects with a sprite renderer and i want to make it so that when a mouse is over them, the sprite for the game object switches to a different one that kinda shows what the object will do, i can NOT figure this out and have tried a bunch of different solutions. My other problem is that i cant detect when theres a click on my game objects, ive also tried alot for this and cant figure it out, if anyone has any advice i would really appreciate it
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thats a script i wrote to test it out
but it just doesnt work
i really dont know why
nevermind i just figured out that using OnMouseDown u can easily make a game object clickable