Rémy
PDPolygonflow Dash
•Created by Rémy on 1/23/2024 in #dash-feedback
Honest feedback
Hello, I've been testing Dash and the experience has been a lot less smooth than I expected
- I don’t have the nice floating bar like in the videos, only the full blown ui, a lot more cumbersome to navigate and disturbing on the screen. I wonder why you dropped the floating bar, it was a brilliant Idea IMHO.
- Sliders seems unresponsive when dragging, I have to move my mouse across the whole screen to increase of 0.03 ish, and it seems to freeze quite a lot. Hold ctrl makes it better, but I have to use it all the time.
- Sometime when selecting a terrain or a scatter the contextual icon doesn't show up and it's impossible to edit it anymore. Restarting the engine didn't fix it.
- I couldn't find how to enable Nanite on the terrain.I I type nanite, I have 2 options to turn it on for actor or for static mesh, and none of them work for the terrain
- Most tutorials seem outdated, the ui is different and sometimes it’s really hard to reproduce what’s in the video, even the ones that are only 4 months old.
- If I spend 20$ a month I'd expect the tool to have minimal friction, and to me this is not the case right now. I was super impressed by the videos, and to be perfectly honest, I'm disappointed by the actual tool. The usage felt clumsy, and not completely polished.
I realize that all I said sounds super bad, but I don’t mean it in a bad way, just giving my honest feedback, but this is my own opinion, feel free to completely disregard it. The tool has a huge potential and I’d be glad to revisit it later. The concept is awesome, it really brings interesting stuff to the table.
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