Kelbas
Kelbas
Point Cloud Rendering Size
Great!
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Point Cloud Rendering Size
Hi! Did it work with the build?)
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Point Cloud Rendering Size
Awesome news!
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Point Cloud Rendering Size
OK, great, thanks!
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Point Cloud Rendering Size
Hm, we tried it again and it worked this time, actually. Have no idea what it was before. But point clouds still not working
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Point Cloud Rendering Size
Different ones
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Point Cloud Rendering Size
We tried GLB importing again and it works if you import a single model but once another model is imported it crushes.
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Point Cloud Rendering Size
On the 29th we have the opening)
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Point Cloud Rendering Size
With us it fails to load. It just shows ❌ in the models menu. But we try again
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Point Cloud Rendering Size
And point clouds seem to crash Quest as well
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Point Cloud Rendering Size
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Point Cloud Rendering Size
So we tried the Oculus Experimental build and we didn't manage to import GLB models. Point clouds get imported but once dragged into the scene they crash the Quest
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Point Cloud Rendering Size
We are on it! Thank you!
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Point Cloud Rendering Size
Fantastic!
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Point Cloud Rendering Size
We'd just like to use point clouds to support the artistic concept we have. So the burned enemy's tanks photogrammetry we made are supposed to be point clouds to show they have no power no more and civilian objects are models or smth like that. But if we fail with point clouds we will use models
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Point Cloud Rendering Size
Yes, the build with the new importer works! I think we can try to do our best to optimize the cloud with Cloud Compare, not 100% sure where it gets us but we will try! ))) If you could do the build with tweaks for point cloud that would be awesome! We can make the cloud more sparse without much problem within Reality Capture - do you think that can work? Though that can affect shape as well. How do you think we can optimize it - just have less point? If yes we can try and then send it to you and if it works then maybe you could do the build with cloud tweaks
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Point Cloud Rendering Size
OK, I see! Thanks for the hint! We tried GLB and it gets imported but it is colourless. Both texture and vertex colours are not working. A different random GLB model from the Sketchfab also gets imported successfully but without any colours
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Point Cloud Rendering Size
Also if that model is imported into the desktop version of Open Brush there it works without issues
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Point Cloud Rendering Size
Cloud Compare seems both great and complicated=) But we try it out of course!
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Point Cloud Rendering Size
Here you go! I send it via WeTransfer because Discord won't let to send files bigger then 8mb https://we.tl/t-OgsKElsusR
73 replies