dannydanny
dannydanny
DHDistant Horizons
Created by dannydanny on 3/31/2024 in #help-me
Feature placement crash
pain.
5 replies
DHDistant Horizons
Created by dannydanny on 3/31/2024 in #help-me
Feature placement crash
seems like Yung is the issue.
5 replies
DHDistant Horizons
Created by dannydanny on 3/31/2024 in #help-me
Feature placement crash
Ah
5 replies
DHDistant Horizons
Created by dannydanny on 3/29/2024 in #help-me
Overloading machine?
No description
7 replies
DHDistant Horizons
Created by dannydanny on 3/29/2024 in #help-me
Overloading machine?
new update
7 replies
DHDistant Horizons
Created by dannydanny on 3/29/2024 in #help-me
Overloading machine?
hmm
7 replies
DHDistant Horizons
Created by dannydanny on 3/29/2024 in #help-me
Overloading machine?
ugh i guess i need to process by elminination
7 replies
DHDistant Horizons
Created by dannydanny on 3/29/2024 in #help-me
Overloading machine?
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to an buffer object generated by OpenGL.'
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to a buffer object generated by OpenGL.'
[29Mar2024 19:03:37.503] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [687], remaining: [458]
[29Mar2024 19:03:38.631] [DH-World Gen Thread[65]/INFO] [LodWorldGen/]: setup: PT0.0001626S
structStart: PT0.0000663S
structRef: PT0.0012811S
biome: PT0.064311S
noise: PT1.9527513S
surface: PT0.4466391S
carver: PT0.0000004S
feature: PT3.1178142S
light: PT8.9760137S
cleanup: PT0.2857697S

[29Mar2024 19:03:38.820] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [289], remaining: [516]
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to an buffer object generated by OpenGL.'
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to a buffer object generated by OpenGL.'
[29Mar2024 19:03:37.503] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [687], remaining: [458]
[29Mar2024 19:03:38.631] [DH-World Gen Thread[65]/INFO] [LodWorldGen/]: setup: PT0.0001626S
structStart: PT0.0000663S
structRef: PT0.0012811S
biome: PT0.064311S
noise: PT1.9527513S
surface: PT0.4466391S
carver: PT0.0000004S
feature: PT3.1178142S
light: PT8.9760137S
cleanup: PT0.2857697S

[29Mar2024 19:03:38.820] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [289], remaining: [516]
7 replies