danny
danny
DHDistant Horizons
Created by danny on 12/20/2024 in #help-me
Modifying oculus
ahh i was zipping the folder lol
8 replies
DHDistant Horizons
Created by danny on 12/20/2024 in #help-me
Modifying oculus
modLoader="javafml"
loaderVersion="*"
issueTrackerURL="https://github.com/Asek3/Oculus/issues"
license="LGPL-3.0-only"

[[mods]]
modId="oculus"
version="1.8.0"
displayURL = "https://curseforge.com/minecraft/mc-mods/oculus"
displayName="Oculus"
logoFile="oculus-logo.png"
authors="NanoLive, dima_dencep, coderbot, IMS212, Justsnoopy30, FoundationGames"
description='''
Unofficial Fork of "Iris", made to work with FML
'''
provides = ["iris"]

[mods."sodium:options"]
"mixin.features.render.world.sky"=false
"mixin.features.render.entity"=false
"mixin.features.render.gui.font"=false

[[dependencies.oculus]]
modId = "minecraft"
mandatory = true
versionRange = "[1.20.1]"
ordering = "NONE"
side = "BOTH"

[[dependencies.oculus]]
modId = "embeddium"
mandatory = false
versionRange = "[0.3.1,)"
ordering = "NONE"
side = "CLIENT"
modLoader="javafml"
loaderVersion="*"
issueTrackerURL="https://github.com/Asek3/Oculus/issues"
license="LGPL-3.0-only"

[[mods]]
modId="oculus"
version="1.8.0"
displayURL = "https://curseforge.com/minecraft/mc-mods/oculus"
displayName="Oculus"
logoFile="oculus-logo.png"
authors="NanoLive, dima_dencep, coderbot, IMS212, Justsnoopy30, FoundationGames"
description='''
Unofficial Fork of "Iris", made to work with FML
'''
provides = ["iris"]

[mods."sodium:options"]
"mixin.features.render.world.sky"=false
"mixin.features.render.entity"=false
"mixin.features.render.gui.font"=false

[[dependencies.oculus]]
modId = "minecraft"
mandatory = true
versionRange = "[1.20.1]"
ordering = "NONE"
side = "BOTH"

[[dependencies.oculus]]
modId = "embeddium"
mandatory = false
versionRange = "[0.3.1,)"
ordering = "NONE"
side = "CLIENT"
8 replies
DHDistant Horizons
Created by danny on 12/20/2024 in #help-me
Modifying oculus
am i zipping it back wrong?
8 replies
DHDistant Horizons
Created by danny on 12/20/2024 in #help-me
Modifying oculus
/oculus
8 replies
DHDistant Horizons
Created by danny on 3/31/2024 in #help-me
Feature placement crash
pain.
5 replies
DHDistant Horizons
Created by danny on 3/31/2024 in #help-me
Feature placement crash
seems like Yung is the issue.
5 replies
DHDistant Horizons
Created by danny on 3/31/2024 in #help-me
Feature placement crash
Ah
5 replies
DHDistant Horizons
Created by danny on 3/29/2024 in #help-me
Overloading machine?
No description
7 replies
DHDistant Horizons
Created by danny on 3/29/2024 in #help-me
Overloading machine?
new update
7 replies
DHDistant Horizons
Created by danny on 3/29/2024 in #help-me
Overloading machine?
hmm
7 replies
DHDistant Horizons
Created by danny on 3/29/2024 in #help-me
Overloading machine?
ugh i guess i need to process by elminination
7 replies
DHDistant Horizons
Created by danny on 3/29/2024 in #help-me
Overloading machine?
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to an buffer object generated by OpenGL.'
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to a buffer object generated by OpenGL.'
[29Mar2024 19:03:37.503] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [687], remaining: [458]
[29Mar2024 19:03:38.631] [DH-World Gen Thread[65]/INFO] [LodWorldGen/]: setup: PT0.0001626S
structStart: PT0.0000663S
structRef: PT0.0012811S
biome: PT0.064311S
noise: PT1.9527513S
surface: PT0.4466391S
carver: PT0.0000004S
feature: PT3.1178142S
light: PT8.9760137S
cleanup: PT0.2857697S

[29Mar2024 19:03:38.820] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [289], remaining: [516]
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to an buffer object generated by OpenGL.'
[29Mar2024 19:03:37.495] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Buffer name does not refer to a buffer object generated by OpenGL.'
[29Mar2024 19:03:37.503] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [687], remaining: [458]
[29Mar2024 19:03:38.631] [DH-World Gen Thread[65]/INFO] [LodWorldGen/]: setup: PT0.0001626S
structStart: PT0.0000663S
structRef: PT0.0012811S
biome: PT0.064311S
noise: PT1.9527513S
surface: PT0.4466391S
carver: PT0.0000004S
feature: PT3.1178142S
light: PT8.9760137S
cleanup: PT0.2857697S

[29Mar2024 19:03:38.820] [GLProxy-Worker-Thread/WARN] [DistantHorizons-GLBuffer/]: Attempted to destroy invalid buffer [289], remaining: [516]
7 replies