wivaca
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question

33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
I'm trying to remember if I have any place with a lot of power poles in a relatively small space. Would FPS impact be more noticeable there, or is this just a case where all of them in the world matter?
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
Unfortunately, I don't have a benchmark of what my FPS was before the update. My FPS didn't tank but I don't watch them unless I start to see visible deterioration and the feel over moving around where there are power pole lights hasn't changed.
It's been swimming around in the 30s for quite some time now in my crazy big save. I have a 60Hz monitor, so I keep it locked at 60.
It's been swimming around in the 30s for quite some time now in my crazy big save. I have a 60Hz monitor, so I keep it locked at 60.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
I see the lights immediately after teleport.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
FWIW, my FPS isn't all that to start with despite having a 4080 and Ryzen 9 5950.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
Nevermind. I see it on SMM.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
Is it on SMM right now or do I need to install from ZIP?
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
I can run a test, sure.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
I appreciate all you do for SF modding.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
Anyway, this may be a "me, noticing things" problem. Sometimes the game has so much stuff going on that when something changes it takes a long time before it's noticed.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
I'm wondering if the teleport just took me there before they had a chance to render at all.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
1) using PAK I teleported to the place where I see these connectors up close
2) They appeared with no lights at all
3) I traveled in a nearby hypertube in first-person view using Roze's Hyper Tube Tunnels mod
4) Came back to the other end of the hypertube. Now the connector lights appear as spheres.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
So, I left my save running overnight by accident, and something strange just happened.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
BTW, you know I'm seeing this in 1.0?
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
CSS must store their orientation someplace (though not necessarily accessible) since they render in the correct orientation - to find it is another thing, I suppose. Thanks.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
Hi Andre, OK, just wanted to make sure you knew they were doing that. I work a lot with FICSIT Networks which gets into the nuts and bolts of how CSS does things in SF. Yeah, there are clearly some unusual choices made. Sometimes it's clear that different devs work on different parts and aren't reusing code.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
I'm familiar with the taking a while to update because this has to be handled within a time slice. Just like container screens don't update instantly nor disappear immediately when the container is deconstructed. I only brought it up because I seem to have exceeded a tipping point where it usually took a few seconds and it suddenly changed to 30-40 sec. I'm wondering if I have a conflict with another mod that is just subtle. "Only" 66 mods loaded, so...
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
(first world problems, lol)
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
FWIW, I'm less concerned about the timer than the spheres. They used to be cylinders that were neatly tucked into the model. Now they're some kind of sphere that clips through the model texture. That's different than it used to be.
33 replies
SMSatisfactory Modding
•Created by wivaca on 4/16/2025 in #help-using-mods
All Poles with Indicator Lights Question
@Andre Aquila <Aquila Industrial>
33 replies