Wubba
Wubba
DHDistant Horizons
Created by Wubba on 3/25/2024 in #help-me
Mod works fine without shaders, breaks with
No matter what shaders I use, the moment I switch them on, the LODs disappear. I'm sure it's a common issue but I spent 30 minutes researching and didn't find any real results. Does NOT matter the shaders, or the settings. I tested Kappa (4.1, 5.1, 5.2), Bliss, Complimentary Reimagined, Complimentary, Astralex BSL, BSL, Sildurs Enhanced Default Fancy (may be incompatible, I know vibrant is, I read the compatibility list), PGTI HRR 2.1, HRR 2.1 GFME, HRR 3, and PGTI E12. Works fine when shaders are toggled off, and I can swap it on and off using the 'K' keybind, and LODs reappear instantly when toggling off. This is in Multiplayer, no players online, and my mod list is: - Distant Horizons 2.0.1-a-1.20.2 - Fabric API 0.91.6 for 1.20.2 - indium 1.0.27 for 1.20.1/2 - Iris 1.6.9 - Sodium 0.5.3 Reason is, newer sodium versions are incompatible with iris. Completely unsure why this happens!
21 replies