Wubba
DHDistant Horizons
•Created by Wubba on 3/25/2024 in #help-me
Mod works fine without shaders, breaks with
No matter what shaders I use, the moment I switch them on, the LODs disappear. I'm sure it's a common issue but I spent 30 minutes researching and didn't find any real results.
Does NOT matter the shaders, or the settings. I tested Kappa (4.1, 5.1, 5.2), Bliss, Complimentary Reimagined, Complimentary, Astralex BSL, BSL, Sildurs Enhanced Default Fancy (may be incompatible, I know vibrant is, I read the compatibility list), PGTI HRR 2.1, HRR 2.1 GFME, HRR 3, and PGTI E12.
Works fine when shaders are toggled off, and I can swap it on and off using the 'K' keybind, and LODs reappear instantly when toggling off.
This is in Multiplayer, no players online, and my mod list is:
- Distant Horizons 2.0.1-a-1.20.2
- Fabric API 0.91.6 for 1.20.2
- indium 1.0.27 for 1.20.1/2
- Iris 1.6.9
- Sodium 0.5.3
Reason is, newer sodium versions are incompatible with iris.
Completely unsure why this happens!
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