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DHDistant Horizons
Created by пшш on 9/18/2024 in #help-me
Server-side support
NIGHTLY BUILDS ONLY, CURRENT STABLE WILL NOT LOAD ON SERVER Links & downloads: #links-n-downloads Important: - Same version must be installed on both server and client to work correctly. - "Open to LAN" servers are supported, both host and client must have the mod installed. - Nightly builds are only compatible with Sodium 0.6 and Iris 1.8. Oculus uses code from Iris 1.7, which won't work. - The mod does not work on plugin-based servers (Bukkit, Spigot, Paper and derivatives). Alternatively, you can try this experimental plugin version by @Jckf on server, with mod on client; keep in mind that its functionality is incomplete. - You currently need a connection with at least 7 Mbit/s per LOD bandwidth (800 kB/s) and <= 250ms ping, worse values may cause lagging and/or disconnects. How to report bugs/crashes: 1. Read the FAQ #faq-start-here. - Make sure you're on the latest build. Use Build: line to compare the commit hash with latest one on GitLab, or (easier) redownload the mod. - If you have other mods: 1. Try running with only DH enabled. - Check #faq-mod-support for explicit incompatibilities. - If you have many mods, use the binary split method to check for incompatibilities. (Send /binary in #bot-commands to find out how to do it) - Post full logs from both client and server and F3 screen contents together with your report. How to install: Drop the matching jar (Merged is for all mod loaders) into mods/ of the server and clients.
Note for proxies (e.g. Velocity): You have to set a unique levelKeyPrefix in in each backend server's config, otherwise client will mix up same dimensions of each server. If you install the mod on a new server, it will be auto-generated.
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