LeffeDown
LeffeDown
DHDistant Horizons
Created by LeffeDown on 12/17/2024 in #help-me
Distant horizons filling up Memory too quickly which makes it unable to purge it.
Ok so i am making a modpack with a lot of different mods, but distant horizons by itself is having an insane effect on performance. Every couple of seconds, the game just freezes for half a second. I have narrowed down the problem to RAM. When opening the modpack without distant horizons, i get stable 60 fps, with shaders and 32 render distance. when opening f3 it shows the memory usage ticking up, reaching 90%, and then quickly jumping back down to 65% or so. as far as i know that is the intended behaviour for minecraft. As soon as i open the modpack with distant horizons, no other mods or settings changed, the normal frame rate drops a slight bit, to 55 fps, which is completely understandable. but it also freezes every couple of seconds. What appears to happen, is that the memory is filling up so fast, that it reaches 100% before it has time to purge, which freezes the game. Im not an expert at how mods work in the code, but i have the logs here https://mclo.gs/qonrm2t I know that supplementaries is incompatible with distant horizons but the issue was here long before i added supplementaries to the pack.
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