WillowmoonArt
WillowmoonArt
Attach brushstrokes to animated mesh
If you did figure out how to do this it might be good to have a switch that could turn the animation on the model on/off so that you could attach the stuff to it while it was still...this coming from a person who chased a walking tree all over Neos attempting to glue leaves onto it lol!!! 🤣
5 replies
Attach brushstrokes to animated mesh
I know this will be low priority, but it would be so cool...I know the strokes wouldn't be able to deform with mesh etc, as that would be way too hard, but even if you could just stick something to a particular part of the mesh it would be great. But yeah you probably have to have access to either vertices or bones to do that which will be complicated. I'm remember in Neos they had a "glue" tool where you could put an object onto another object and put the glue tool over it to fuse it onto it...not sure how that worked behind the scenes as far as the mesh etc. I did all kinds of things with that, using it to stick other stuff onto simple figures I'd animated with Mixamo and it would be even more fun with all the Openbrush brushes!
5 replies
Point and Directional Lights that can be placed in the scene
This would be a great feature...often it's not possible to get the textures on imported models to look good with the existing lighting setup, many come in very dark. If there was even one light that you could place in the scene to point it at something to make the textures show up better it would help a lot!
23 replies