Paterade
Paterade
SMSatisfactory Modding
Created by Paterade on 10/11/2024 in #help-using-mods
Crash on placing Depot Uploader with Output by Andre Aquila
Thanks @Andre Aquila <Aquila Industrial> That did it, I'd mark this as fixed but the button has abandoned me
7 replies
SMSatisfactory Modding
Created by Paterade on 10/11/2024 in #help-using-mods
Crash on placing Depot Uploader with Output by Andre Aquila
If it helps, I never tried to dismantle them, it let me place it, and then once it fully built it goes crash
7 replies
SMSatisfactory Modding
Created by Paterade on 10/11/2024 in #help-using-mods
Crash on placing Depot Uploader with Output by Andre Aquila
For some reason my message was dismissed, the issue is that the game crashes anytime I place down one of the modded output depots. Once it fully builds. The only related mod I can think of is unlimited depot storage. Version: 368883, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Listen Server, IsUsingMods: Yes, IsSaveGameEdited: No Unhandled Exception: EXCEPTION_STACK_OVERFLOW FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::execInstanceVariable() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2241] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::execInterfaceContext() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2354] FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::ProcessContextOpcode() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3101] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessLocalScriptFunction() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225] FactoryGameSteam_CoreUObject_Win64_Shipping!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]``
7 replies