gero
gero
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
You don't "change", you will "add" Kubernetes to your server setup. Docker gives you an isolated, reproducable environment (= container) which you can deploy your minecraft server in while Kubernetes uses docker (or some other containerization software) to manage containers across different physical or virtual servers (e.g. scale automatically, provide new minecraft servers when the existing crash, ...).
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
So make sure you are aware of the competitors.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
I'm pretty sure there are servers out there having the exact same game modes, but having the advantage of an already active playerbase.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
I think the amount of minigames won't convince many players.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
I would start with one game and make it the best minigame in existence.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
Hypixel started with 2 games and still got players.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
Do one thing and do it good, thats what a venture capitalist would tell you.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
Just more games or better games?
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
As always, the most important question is: Why should players play on your server and not on Hypixel/...? So make sure you design your server in a way that you have a good answer to this question.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
If you already got some games, you can get some people together and get some feedback. That's what really brings you forward. Really, get user feedback as early as possible.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
Minecraft servers don't fail because the hardware is bad, they fail because the players don't enjoy playing on it. So don't spend too much time figuring out the best way to scale this thing up, just build something, release it and see if people like it.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
I wonder what your marketing strategy is to attract hundreds of players. This is the main problem I would think about.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
You could make things easier by just looking for a co-founder who has a technical background.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
But still agreeing with this. Having a good understanding about how your stuff works is necessary, even later when you have people managing the technical side of things.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
You should learn what you need now and in the foreseeable future. In my opinion, Kubernetes is not one of these things.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
If you got a great product and people want to use it, finding co-workers who can help you with the technical stuff is really not the problem.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
500 players is definitely possible on a simple velocity network, but I would suggest setting up something very simple for about 50-100 players. If you have 50 to 100 players, I guarantee you there will be people helping you out on scaling the whole thing.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
Oh, sorry, I thought you were mainly interested in shipping a minecraft server product. If your primary focus is learning about all kinds of technologies (which you could possibly use) then there is nothing wrong with looking into Kubernetes and related stuff.
2462 replies
AAdmincraft
Created by -Joey on 9/17/2024 in #questions
public server hosting
You can do whatever you want, but I think you are focusing on the wrong things. Kubernetes is "necessary" for huge networks with thousands of players and will add a lot of complexity to your setup and therefore lots of possible security risks when done wrong. Focus on developing the best possible product (= mini games) and after that, marketing, but there is no valid reason to use Kubernetes for your server at this point, especially because you lack the knowledge about linux server administration, containerisation and spigot in general.
2462 replies
AAdmincraft
Created by gero on 9/22/2024 in #questions
Wrong formula for pre-1.19.4 horse breeding?
This was easier than I thought hahah Just in case someone will ever have the same issue, here is the real formula implemented in 1.18.2: The base formula is correct ((value of parent 1 + value of parent 2 + random value) / 3, but the random value is generated in a very specific way. Random value for speed: (0.44999998807907104 + (random double between 0 and 1) * 0,3 + (random double between 0 and 1) * 0,3 + (random double between 0 and 1) * 0,3) * 0,25 Random value for max health: 15 + (random integer between 0 and 7) + (random value between 0 and 8) Random value for jump strength: 0.4000000059604645 + (random double between 0 and 1) * 0,2 + (random double between 0 and 1) * 0,2
8 replies