mrselivestove
mrselivestove
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DHDistant Horizons
Created by mrselivestove on 6/11/2024 in #help-me
Visual Ocean bugg
finally found the problem. It was the ghost of the old biome, from that land. Instaled axiom and was abble to see that the biomes go all the way up to +1000 height. Had only changed the biomes to a deep ocean from bedrock to about level 67. Ocean stands at level 63. So using the biome painter in axiom, and enabling the biome visualisation, I was abble to see where those ghost biomes were, and I was abble to replave them with a deep ocean biome using that brush, and toggling the setting "fill biome vertically".
10 replies
DHDistant Horizons
Created by mrselivestove on 6/11/2024 in #help-me
Visual Ocean bugg
but yeah, bliss is the only one who really sticks out like a sore thumb
10 replies
DHDistant Horizons
Created by mrselivestove on 6/11/2024 in #help-me
Visual Ocean bugg
I think other dh supported shaders don't bugg like this because the specular water refraction setting might be working totally differently from the one from Bliss. But Photon, BSL and Complimentary just look normal in those bugged areas when they're enabled
10 replies
DHDistant Horizons
Created by mrselivestove on 6/11/2024 in #help-me
Visual Ocean bugg
No description
10 replies