Zeka
Zeka
AAdmincraft
Created by Zeka on 7/18/2024 in #questions
Spark showing 26% CommandFunctionManager usage, Vanilla Profiler shows a Tick Loop
Hey there, so I've been trying to mitigate the TPS in the recent days with my server. For a while there I was able to fix it but now something has come up that I really can't troubleshoot. https://spark.lucko.me/HBK2cIJmHq First off, I can see that CommandFunctionManager usage is at 26% usage. Now I know that this usually means some datapack is installed and I can find out what is being executed, but I've just gotten a sort of loop of "tick.tick.tick.tick...." in most of them. I would usually download all mods and try and binary search the mod that's doing this, but in singleplayer, using F3 + L gives me a fairly clean looking profiling. So what gives? Anybody know what this tick function is that's constantly being looped?
19 replies
AAdmincraft
Created by Zeka on 7/17/2024 in #questions
Mobs stopped spawning and Trees stopped growing
Hey there everyone. I've recently had an issue where a mod, Friends and Foes, was causing my server to run at a very low TPS. After removing it, I've noticed that Mobs just outright stopped spawning and trees stopped growing. I've already tried restarting the server, setting it to hard, "/gamerule doMobSpawning true" I've let a friend of mine test certain things such using a Spawner and setting the tick speed to 1k to see if mobs spawn through that, and apparently it took a while til one Skeleton spawns. Also in single player on a new world this problem doesn't seem to exist. It's also weird to note that only these tick based events don't work. Flowing water and lava still does and of course the day/night system. Is there a way to fix this by other means?
18 replies
AAdmincraft
Created by Zeka on 7/15/2024 in #questions
Server TPS very low on a pretty heavily modded Fabric Server
Hey there, I've been having issues today with my MC server. I can't really tell if it's the garbage collector having issues or what but whatever I try, my TPS seems to be averaging at around 12. We have around 9-12 people on the server on launch day, and the server has not been keeping up with the player amount. We're also running around 160 Mods on the server. The server I'm running has 16GB + 6 Cores (Ryzen 9 5950X acording to the Berrybyte which is the host of the dedicated server) I've tried looking at Spark and did find a mod that seemed to cause quite a few issues, but it wasn't enough to get the TPS up again after removing it. Now my question is: What else could be the cause of this? I assume I'm already a bit higher with the server specs than needed. Neither the CPU nor the Memory seem to be maxing out, but I still get the messages of XXX Ticks behind. Here's the Spark Result: https://spark.lucko.me/91UX3zfaeX Hope someone can help me out of here. Thanks!
107 replies
AAdmincraft
Created by Zeka on 7/17/2023 in #questions
Server TPS Lag with multiple players (Origin SMP Modpack + other mods)
No description
31 replies