cal
cal
AAdmincraft
Created by cal on 8/19/2024 in #questions
Paper Async Chunk Loading
Is there any benefit to loading chunks async myself before teleporting a player? since paper loads chunks async anyways... Im making an rtp plugin, and it currently Loads chunks > Teleports player Are there any performance benefits at all to this?
2 replies
AAdmincraft
Created by cal on 8/16/2024 in #questions
offline-mode question
Since offline-mode isnt supported anywhere (by spigot, paper, here) why are admins given the possibility of making a server offline-mode? Why for example does paper not choose to remove the feature for non-backend servers, and let people use offline-mode on velocity..? is there something im forgetting?
31 replies
AAdmincraft
Created by cal on 8/13/2024 in #questions
Lib question
Hi, im in the process of making a library for my new plugins and i was wondering before i get in too deep, are players likely to turn away from a plugin if they see a dependency? Or am i just worrying about nothing?
14 replies
AAdmincraft
Created by cal on 7/25/2024 in #questions
Plugin question
I'm developing a hub/lobby plugin and was wondering if there were cross server compatibility features, would server owners use a plugin like this? Like players can select particle effects or preference over certain of the plugins mechanics? So far I've just got a doublejump/fly preference that saves to usermetadata but, if this is a feature people would enjoy i woud add it (obviously would be an opt-in feature)
43 replies
AAdmincraft
Created by cal on 7/22/2024 in #questions
Calling methods from the game?
How would i make a command to run java methods? im in the testing/debugging process for one of my plugins and it would help if i was able to just run methods from ingame :) i have a set of 50 ish methods and i dont wanna go through making a command for all of them, they mostly dont use args but most return a string would it be possible to do this? or would i be wasting my time
4 replies