kamild_【=◈︿◈=】
TIPThe Iris Project
•Created by kamild_【=◈︿◈=】 on 2/19/2025 in #iris-issues
"DXGI Swapchain" halves framerate
Ok, I completely forgot about a tool I used to use to play Minecraft with called Special K, and it works perfectly. It works similarly to how Nvidia's feature does, but does not halve my FPS. Borderless mode, G-Sync engaged, I'm happy :smilefig:
10 replies
TIPThe Iris Project
•Created by kamild_【=◈︿◈=】 on 2/19/2025 in #iris-issues
"DXGI Swapchain" halves framerate
OpenGL and Vulkan in windowed mode seem to be problematic in Windows, yeah. For other games also running on those APIs, this DXGI Swapchain feature is a godsend, because it pretty much bypasses those problems, so they work in windowed mode just as well as they do in modern games running DX.
10 replies
TIPThe Iris Project
•Created by kamild_【=◈︿◈=】 on 2/19/2025 in #iris-issues
"DXGI Swapchain" halves framerate
Thank you, but I'm very perceptive to tearing. Simply capping the framerate to the value of monitor refresh rate does not remove it.
For the time being I'll just play in normal fullscreen instead of borderless so G-Sync works as expected, but I'm still open to suggestions.
10 replies
TIPThe Iris Project
•Created by kamild_【=◈︿◈=】 on 2/19/2025 in #iris-issues
"DXGI Swapchain" halves framerate
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10 replies
TIPThe Iris Project
•Created by kamild_【=◈︿◈=】 on 2/19/2025 in #iris-issues
"DXGI Swapchain" halves framerate
I'll try this without Iris on a vanilla game in a moment and will come back with results.
I'm not sure about the usual overhead of this feature, but it's not normal. I use it in other games, and the performance overhead in those games is zero.
I have a 240 Hz monitor, so going from 220 to 140 is a very noticeable drop, even if it's far away from unplayable.
10 replies