MosquitoBait
SMSatisfactory Modding
•Created by MosquitoBait on 1/2/2025 in #help-using-mods
Collectible and Enemy Spawner - how do they work?
This mod by Aquila has a few items. The monster spawner has a button and a dropdown, and is pretty obvious how to use it. The "collectible" spawners, somersloop, mercer spehere, and power slugs, though, aren't obvious to me. How do you make those items work? I tried just placing them but after a couple hours game time they've done nothing.
2 replies
SMSatisfactory Modding
•Created by MosquitoBait on 1/1/2025 in #help-using-mods
Super Chainsaw mod appears to cause a race condition on startup
When using the mod "super chainsaw", by itself, the game frequently will not start. It hangs at the spinny-wheel loading screen with the wheel spinning. I will have to kill the process and try again (sometimes a dozen times or more) before the game launches successfully. During gameplay there are no issues, only during startup that it gets into some kind of deadlock. Any way to get around this other than the mod author releasing a fix/update?
The way I will know I need to kill the process within a few seconds of launching is the progress spinner on the loading screen will continue moving smoothly. If the race condition is NOT hit and the game loads succesfully, that progress spinner will halt spinning for a fraction of a second a few times.
15 replies