ajaxr
ajaxr
AAdmincraft
Created by ajaxr on 1/7/2025 in #questions
Issue with vanilla hub and network of velocity with forge clients
crossposting from reddit to see if the opinions and discussion here are different Howdy, i come here to ask for some light on an issue i am stumbling upon when trying to connect forge clients to my hub which runs on paper vanilla and has viaversion installed to allow other game versions to connect. The issue begins when forge clients try to connect, it just throws an error because the server is not accepting forge connections but the proxy is setup to do so, in velocity's server they told me its not the proxy but the forge client itself which is rejecting the connection because it is vanilla. I know this is possible to setup and have them in the lobby because i have done it before i just dont quite remember what i did, changed or added. This is the issue the client gets thrown and basically in the logs all the mods in the pack reject the connection:
Internal Exception: io.netty.handler.codec.DecoderException:
java.lang.Index0utOfBoundsException: readerIndex(16397) + length(1) exceeds
writerIndex(16397): UnpooledHeapByteBuftridx: 16397, uidx: 16397, cap: 16397/16397)
Internal Exception: io.netty.handler.codec.DecoderException:
java.lang.Index0utOfBoundsException: readerIndex(16397) + length(1) exceeds
writerIndex(16397): UnpooledHeapByteBuftridx: 16397, uidx: 16397, cap: 16397/16397)
I hope someone can shed some light into this issue 😄
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