LucOfSky
LucOfSky
SMSatisfactory Modding
Created by LucOfSky on 11/28/2024 in #help-using-mods
Cant Start Satis with some Mods
37 replies
SMSatisfactory Modding
Created by LucOfSky on 11/28/2024 in #help-using-mods
Cant Start Satis with some Mods
Version: 382498, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: -, IsUsingMods: Yes, IsSaveGameEdited: No Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000028 FactoryGameEGS_CoreUObject_Win64_Shipping!UStruct::Serialize() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1861] FactoryGameEGS_CoreUObject_Win64_Shipping!UClass::Serialize() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5076] FactoryGameEGS_Engine_Win64_Shipping!UBlueprintGeneratedClass::Serialize() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:2388] FactoryGameEGS_CoreUObject_Win64_Shipping!FAsyncPackage2::EventDrivenSerializeExport() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6379] FactoryGameEGS_CoreUObject_Win64_Shipping!FAsyncPackage2::Event_ProcessExportBundle() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5804] FactoryGameEGS_CoreUObject_Win64_Shipping!FEventLoadNode2::Execute() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4320] FactoryGameEGS_CoreUObject_Win64_Shipping!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4508] FactoryGameEGS_CoreUObject_Win64_Shipping!FAsyncLoadingThread2::Run() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:7665] FactoryGameEGS_Core_Win64_Shipping!FRunnableThreadWin::Run() [C:\BuildAgent2\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
37 replies
SMSatisfactory Modding
Created by LucOfSky on 10/13/2024 in #help-using-mods
"No EntryWidgetClass specified on this List"-Message when opening "Server Manager" Task
Solved the Problem, thank you
4 replies