StormGolf73
StormGolf73
PDPolygonflow Dash
Created by StormGolf73 on 11/12/2024 in #unreal-engine
I have this issue more times than not it
Sorry to clarifiy what I meant by shift click select, which is already available...is to start at the first selection and then select another much later (last) and the selection be everything in between. CTRL would be typ for individually selecting a random assortment and shift would be start and finish (everything in between). Totally not necessary for normal use I'm guessing . Just make it easier to select all or large portion.
9 replies
PDPolygonflow Dash
Created by StormGolf73 on 11/12/2024 in #unreal-engine
I have this issue more times than not it
@Costantino no worries on the timing, I get it. Yes I'm in US Central Time Zone. As for a patch or fix, the re-compute worked just fine it seemed. Once I figured out that was the problem, via the logs, and stumbled on the fact that a re-compute did it. One nice thing would be to be able to SHIFT CLICK SELECT the thumbnails in the asset browser. But I get it, normal use would not need that function very much. Now that I know renaming would cause an issue I'll be much more careful on my organization and computing of assets. Prob wont run into this again. Keep up the great work!
9 replies
PDPolygonflow Dash
Created by StormGolf73 on 11/12/2024 in #unreal-engine
I have this issue more times than not it
ok just keeping this thread up to date. It seems the struggles I was having on this particular situation were user based and have been corrected by a RECOMPUTE on the assets. They now come in as expected. Keeping this in mind if I ever run into another issue...as well as knowing the log will help point me in the right direction. I didn't know the log was just sitting there always logging 🙂 lol.
9 replies
PDPolygonflow Dash
Created by StormGolf73 on 11/12/2024 in #unreal-engine
I have this issue more times than not it
ok now that I'm seeing the logs...that directory does not exist. I think what's happened on this situation is as I was organizing things on my side I prob renamed the project name...Is there a way to go into Dash database/other and do a replace...or should I just delete the assets and add back into Dash the normal way? Looks like a user error on this one. However I have had a similar experience when I don't think it was this same situation. Like I mentioned on those I was able to open a blank level, go back and it worked. shrug.
9 replies
PDPolygonflow Dash
Created by StormGolf73 on 11/12/2024 in #unreal-engine
I have this issue more times than not it
It looks like there is a problem with finding the asset that was saved in the library. Could this have happened during an update a few versions ago?
9 replies
PDPolygonflow Dash
Created by StormGolf73 on 11/12/2024 in #unreal-engine
I have this issue more times than not it
I'm not super familiar with how I would get the logs...but certainly can try. I could also record a video too. Let me know the steps of how to create/find the logs and I'll get those over! Thanks.
9 replies
PDPolygonflow Dash
Created by StormGolf73 on 7/10/2024 in #dash
Too many strange things seem to happen
Hello, just got a reminder that my trial is ending soon. I'd take you up on the extension if you are still willing to do so. The last week I've not been in Unreal as much, getting an older project out the door...so this would be a big help in making sure all is good to go when I begin the subscription. My registered email I think is [email protected]
3 replies