Reign
AAdmincraft
•Created by Reign on 6/29/2023 in #questions
Getting Lag Spikes Every 15 Seconds
Hi,
As the title implies, we’re experiencing lag spikes almost exactly every 15 seconds. Our usage is minimal compared to what’s allocated to the server, my only thought could be that it’s the JVM GC, is anyone familiar with optimization and able to help out? I can provide more info if needed.
17 replies
AAdmincraft
•Created by Reign on 6/26/2023 in #questions
Region-Based Proxies for Server
I’m curious if it’s possible to set up proxies in various regions across the globe to lower ping for players. Say my server is in Virginia, USA, would a proxy in Poland, for example, provide a better experience for players in the EU? Or am I completely misunderstanding proxies for gaming purposes?
45 replies
AAdmincraft
•Created by Reign on 6/24/2023 in #questions
Upgrading to Dedi - Questions
Hi everyone, I'm looking to upgrade to a VPS using OVH from our EX Series server we're currently hosting on Apex Hosting, as we've outgrown that hardware (at least ram-wise, and they're trying to charge me 2x-3x more for 8-16 GB more RAM, so I'd rather switch to a VPS as I'm perfectly comfortable setting up and managing my own "bare metal").
As I stated previously, we're currently on an EX Series server with Apex, specs: Ryzen 9 5900X 4.8 GHz (US & EU) | 4 Dedicated vCores | NVMe SSDs | 16GB DDR4 RAM, and we're looking to upgrade to a VPS with OVH, specs: AMD Ryzen 7 5800X - 8c/16t - 3.8GHz/4.7GHz, 128GB DDR4 ECC 2666MHz, 2× 960GB SSD NVMe Soft RAID, 250Mbit/s network, unmetered (burst 1Gbit/s).
Some more context as to what we've got going and what we're experiencing with our current host:
We're running DJ2, with entirely pregenned dimensions all around so we aren't getting any worldgen lag, after running profiles it seems most of the lag is just coming from the sheer amount of chunks loaded/players ingame. We've got around 20-30 average players online at once and we're averaging between 10-15 TPS on a brand new server, so I'd expect little to no TPS lag on a fresh server due to nobody having any infrastructure, and I've heard that late-game DJ2 can get laggy even in smaller servers, which we are not.
Based on what I'm seeing from the limited information Apex shows me, we're averaging around 75-90% RAM usage and 3-6% CPU usage, so I think it's more RAM-related than CPU
Can anyone help me determine if the new specs will serve our needs properly and solve our issues? I'm not too familiar with what exactly Minecraft prefers in terms of RAM allocation (obviously there's diminishing returns based off JVM GC), processor configuration (if it prefers higher per-core performance or greater overall thread count), etc.
Thanks! 🙂
28 replies